I would not use Boolean for this. But if you must, then create each room as a closed surface, with no holes. And boolean each room separately. Instead of booleans, I would create each room as a separate Shape. Extrude them, using the ceiling height as extrude distance. Cap floors and ceilings to make a closed surface.…
It does seem to have a plastic wire coming out of the cartridge so refilling the cartridge would be possible in hack-territory but something they'd actively not want you to do, and the design would probably do all to prevent it! I'm with the rest here: the reprap community is where it's at, considering the opensource…
Thanks a lot man, you're a life saver. I do have a couple questions though, mostly having to do with figuring out how replicate edit poly commands from max. First, is there a way to extrude along normals like you can in max? I have a ring of faces selected and I want to extrude them out. I can do it by group, or by…
Maybe it's due to the fact that I've been sneezing my brain out all day, but unfortunately I completely fail to understand. I don't see what you need a cube for, why you explicitly state to extrude in an orthographic view, why you use the lattice modifier on the extruded pattern and how the path deform modifier is used to…
Any more than two nips is overkill, even for polycount ;D (quad-boob characters excluded) Havok : looks like a good base to start with, although I'd probably align the hands with the rest of the arms a bit more. No big deal though. Get the head done and show some wires please. You win a cookie if you don't give her fish…
Looking good so far! It does look a bit more like a gargoyle than my impression of a gremin. Since they are both fictional I guess you can go with whatever you want. For the tiny horns I would chamfer a vert and extrude the 4 sided poly it makes 2 times welding the second extrude to form a point. It will help when it…
I've been playing around with SoftImage 7.5 for a few days and googling alot about the tools and watching tutorials etc but still have some questions about alternative methods of doing things; 1) Firstly, is there a more recent script/plugin site for softimage like scriptspot and highend3d? Highend3d has a small collection…
You can extrude a cross section of the trunk along a curve(s) for the main trunk. For the smaller branches you can do the same at a smaller scale, or just extrude a face and bend/twist or split as you go. Make a few variations of small branches (be sure to UV these before duplicating to save time later). Then duplicate and…
Hello. I have a couple of questions. I notice if I extrude a face outward with its sides directly perpendicular to a surface, thus without making the sides angled, it still gets picked up as a detail in the normal map. But if push the face inward with no angled sides, the indent does not appear on the normal map. It does…
gwad: Thank you! OrganizedChaos: Just googled that, and some of them look pretty sweet. But those older versions are freaky, man! Naw, this is based off of an earlier concept I did for one of those community contests here. No one posts in the thread anymore :P benji: Hope I make it that far! :D moof: Thanks, bro! I'll post…