I actually like both of those things. How does this relate to a day at the office, though? *edit* oh wait, unless you made this on a quiet day in the office. Otherwise it's great! :P
If I did it one by one like she did and was in Maya not using 3rd party scripts/plugs, I would use a fairly evenly distributed medium-high res mesh and use Live as a starting point for each scale. Snap to the verts and edges once I modified the pivot of the original scale to the best location to yeild the best end result,…
I'm a big fan of this series, they're coming out with a new PVP F2P type game called unchained, and just discovered this alienware promotion to get a free alpha key (it may be North America only, not sure). Thought some here might be interested.…
I'm feeling much better about this now. Adjustments made, including turning the body into wood. I have a tumultuous relationship with texturing and especially the idea of "dirt". I could probably rant for days but I won't :p . I understand that the industry needs it, so I need to be the problem solver they are looking for.…
I just recently graduated college and ready to move on to the next step of my life by getting a job (hopefully) and on my quest to move on I found my self astonished by the skills and techniques of other artists. I'm almost intimidated browsing through Artstation and through the forums, because majority of the work there…
Just finished an in-game sculpt of Charlie Day, with it being my first time texturing a character in Substance Painter. I will like to do more models and textures to get some practice. Sculpted in Zbrush, UVed in Maya, and textured in Substance Painter. I would really like some feedback/critiques! model
I hear ya man, I did next to nothing art related after I started at Paradox fall of 2014. 2015 is my art year tough, even if I dont always post every day I try to at the very least scribble every day. btw The skull guy is my favorite! Daew: Dig the green dude! Love the blockyness! Muzz: Thanks man, glad you liked the…
I never participated in such event before, so it will be interesting to see how it's going. https://forums.autodesk.com/t5/community-announcements/autodesk-answer-day-october-5th-2017/td-p/7320067
So it's a really rough sketch but just wanted to get the main idea and shapes down, so I can start to flesh it out in zbrush. May not even keep the beast chained down, and the composition can most likely change, but for now this is my concept I am going to be going off of. STORY WILL BE UPDATED!!! I don't really have a…