Bounch: Yeah dude, its realy rough it took me a entire night to figure out how to switch my characters in...im so use to hitting 2 buttons to switch, not holding my assist button to switch them in....its kinda werid the new button layout...but they made it to do combos//aircombos really easily ,…
Hi, nice site Rick. I had problem with your site in IE 6 similar to Mop. The alphas work but the home button doesn't load. The text on the button turns red after they have been visited and they get underlined as well. In Firefox I noticed that the images of the button get a border after they have been clicked on. I think…
something else I did today... This was to condense a couple of buttons I made a while back. Originally I had a button to lock all transforms and a button to unlock all transforms. Name: Bigley_TransformLock_Toggle What it does: Toggles the transform locks on or off. macroScript Bigley_TransformLock_Toggle category:"Bigley"…
What you need is ZApplink found in Document menu. Under ZApplink properties you will find a button that said "front" "left" "custom 1" etc, and you can press those button to store your view angle, whenever you accidentally move/ rotate your object you can always press the button and Z will automatically come back to the…
The button on the pants, the fly, and the shirt buttons usually all are in the same line. Maybe you could get away with just the shirt buttons and fly in the same line. His face looks alien, and slightly dead. Not sure if its just the eyes, or lacking in softer details. The gun also seems skinny or something. Granted I…
its 3DS Max 8. I tested it to see if the EDIT button was bugged. When i create a simple object and select it and go to the modifier list and select Unwrap UVW, the EDIT button is active and it works. but when i try to do this with my more complex object model, the EDIT button in the Parameters menu is greyed/blanked out. I…
I've been using this quite a bit. I bumped into a couple of issues with the sprite packer. 1. I wish there was a cancel button. Sometimes I pack the sprites and immediately see that I forgot or added too many sprites. But there is no Cancel, so I save and re-pack. Not a big deal. 2. It's hard to hit the save button on a…
I like world align, rectify and iron button from text tools but at the same time the set lacks very key and powerful native Blender UV tools: live unwrap + and pin/unpin and V stitch + "I" and "Tab" button. Those tools are not always obvious and hidden behind tricky hotkeys combinations slipping from your mind constantly.…
Okay it's definitely to do with it simply being in a button. on bigBtn pressed do ( originalMesh = $originalBox newMesh = $newBox originalMeshCheck = copy originalMesh compatibilityCheck = (Morpher()) addModifier newMesh compatibilityCheck WM3_MC_BuildFromNode compatibilityCheck 1 originalMeshCheck --Then there'd be an if…