Damn, there's some awesome stuff in here!!! One of the first models I ever made and animated - in 'truespace 2' !!! Click the image for the 368kb WMV. Check out the bump mapping and mostly procedural texturing. I think there's a cubic reflection map on that glass hatch too. Circa about '98 - '99. Crazee sk1llzzz.
ima try and merg all polygroups when i get home tonight and try that out, if its still no go then ill drop a few into my dropbox and link em here. thanks i appreciate the help, only a few days left until the brawler contest ends and i wanna have something turned in.
Totally didn't think of linking the image like that, I plugged it in. Thanks for saying something, and for the comments! We've got a Reddit AMA going right now as well, everyone feel free to pop on and ask anything. We've got most of the art team on there responding to anything art related, in addition to…
My friend and I just made a simple 2D game with Unity. Yeap you could do a 2D game with it with some plugins. iTunes link: http://itunes.apple.com/ae/app/waa-cha!/id507719442?mt=8 Development Blog: http://blog.bigbunkerstudio.com Facebook: https://www.facebook.com/bigbunkerstudio Twitter:…
Hello!! Just checking the last version and found the same behaviour when you Crt+Z an action (the previous one too). If you want to undo any process Maya crashes (Maya 2017 + Update 1 + 64 bits). Anyone with the same issue? Video: https://dl.dropboxusercontent.com/u/27267293/Video_1475962295.wmv Thanks
JK- Hehe yeah can see right through his skirt. I may just have to give him some whities. Rooster- yeah you right aboue the armor ima fix that real quick. Im really happy with my self on this project. Worked hard on it, now i just need to get an internship.
Still using microsoft WMO :p I have SS kinzu. Aside of troublesome braided cable it was okay i guess.. But i,m not reccomending it since you're looking for big mouse and 'soft' button. SS mice considered hard to press compared to other brand i have tried. It's actually kinda loud as well (clicky sound).
Woa, thanks for the feedback, @toxic_h2o ! :) I will get right to it! Bend modifier seems like a real time saver! @mrey4957 I don't know if it's a good way or the best way - but you can bend things with the bend deformer in Maya. Under the Rigging menu > Select Deform > Nonlinear > Bend . I'm trying to figure it out right…
Wha? No. It was from First Contact. After they blew up the borg some remains landed in the Artic. In Enterprise this was found and it was still active. The people were assimilated and then it went back to the delta quadrant. The time it would get there it was stated was about the same time Picard first encountered them.…
You are a damn genious After browsing through your thread i just want to delete my "concept" thread, crawl under my bed and cry myself to sleep:D Seriously, every time i do a concept and like it, i'm gonna return to your thread to remind me that it is possible to do waa...ay better, and polish it.