Overall, your clothing looks really lumpy on the sculpt. Tighten it up. Christopher Wright's work might be a good example of the cleanliness you should try to achieve. http://vimeo.com/69004651 And if you don't have specific cloth brushes in ZBrush, Selwys has a good starter set:…
Hey guys, I am following a small Blender tut but using VW as a way to learn VW, in the tut the object is bent following another objects shape, is there an option like that in VW ? Also I have noticed that the programme is starting to slow down and chug a little, I have 2 objects in the scene These are the stats of the 2…
Your scenes look pretty blocky--just brushes with textures. Look at more references of construction sites and reproduce all the stuff you see on the grounds--theres usually a lot of dust, end-cuts of wood and drywall, buckets, toolbenches, etc etc... You have to find a way to unify the color/brightness/saturation of your…
@Yoji Hey man, what I would suggest is creating 4 or 5 cards. Lay them out to create UVs. Then duplicate. I guess that is future reference unless you want to recreate your hair. With all your hair cards in place, you can attempt stacking the UVs on top of eachother. Here's a breakdown which I found very…
size and power supply aside it really just comes down to your budget Heres some very general ballpark figures in AUD$ to get you started - all of them are solid choices. Nvidia GTX460 - $200 - ATI 6850 Nvidia GTX560 - $300 - ATI 6950 Nvidia GTX570 - $400 - ATI 6970
Edit: on actual reading of this thread I realise it wasnt a request for awesome pictures... although thats what ill give anyway. I also agree with gav, gav you are mansex. Get it? Got it? Good. Apedogs has a great inspiration/reference section -…
Nice progress on the environment! The paintover looks very interresting. Only the roof in the foreground looks very unfinished, especially the sharktooth ending of it looks strange. Doesn't it usually break of in a fairly straight line at the supportbeams? (might be wrong, im not really an environmental guy) Some refs i…
Here some some new animations I did for a few entries on the DOTA 2 Workshop! [vv]69207511[/vv] [vv]70308928[/vv] I also finished up a contract with Andrew Arcade. This character was an absolute blast to work with. I plans to do some additional personal animation with this character, the potential is limitless with it.…
V-Sync basically caps the frame rate of the game to the refresh rate of you monitor preventing screen tearing. If it can't maintain a constant 60fps on a 60hz monitor, then it halves it to 30fps and so on. But it also introduces input lag, although the are like like double/triple buffering to remedy this, since I have a…