yes it works with aligned holes too, by the way for the welded joint I use this script http://jokermartini.com/welder/ its free, I use it all the time, make juste sure that your model is in a real size in max
http://unity3d.com/support/documentation/Components/script-EdgeDetectEffectNormals.html this should do the job, you will have to fiddle around with the settings to prevent it from showing the diffrent pices before they are supposed to be seen. also i gues this is pro only.
Short update: i'm writing a Maya plugin that calculates mesh convexity/concavity into vertex color. Right now it's a simple fire-forget python script but i'm putting it in a deformer so You can adjust the parameters live.
true but thats still slower than pre merging them in your 3d app i did extensive benchmarking and performance wise: pre merged in max/may > combine children script > static batching > dynamic batching
Try to use plain, simple <img> for images on your front page. Yours seem to be loaded via some kind of javascript. Tech people like myself usually have scripts blocked by default, something to keep in mind.
I'm kind of proud that I only scored 29. I'd rather be filling my head with the knowledge of quality book and script writers than the hackneyed bullshit we purvey under the banner of 'story' in the FPS industry heh.
You could probably "paint" it in using vertex normals (so it's easier to visualise, if you turn the normal indicators on) and hack a script together to transfer that to a colour map. And then bake that out to a texture if needed, or leave it as a per vertex thing.
I had a problem with my middle mouse key before that was caused by an external program (called 7plus, which is made using autohotkey). The cause of your problem could be some other program, possibly something scripted in autohotkey.
If you;re really adverse to spending the dough, Max does have a paint-deform modelling system. It's kinda craptastic, but I think Max6 supports it. There's a script on scriptspot for it, I think called Adv Brush Painter or somesuch.
there was also this post on the same tut. there's a helpful script that some may use by low odor that can be found bout halfway down the thread. http://boards.polycount.net/showflat.php?Cat=0&Number=175605&an=0&page=4#Post175605