Yea if this person is a coworker, leave it to the person directly above him/her to take care of the problem. No need to pull a Christian Bale and tell him/her off publicly, it makes you an asshole and probably will leave other coworkers wondering wtf is wrong with you.
ps also i am also looking for some ideas what clothes to put her in if any of you guys have an idea what might be cool :) remember i am probably gonna make her into a playable character so nothing to crazy.
Just a couple small fixes before I start painting concept sheet, didn't like the angle of her spears before and fixed colors for portrait!! I'll be doing the works with her concept sheet before I dive into the illustration just for fun and all.
so far it's an excellent game does anyone think someone jacked the kristen bell character up? She at least resembled her in AC1 but in AC2 it's like her mouth quadrupled in size and something just isn't sitting right with me lost the resemblence.
Her hair is sweetness. I really like both models I think you have got alot of detail out of the polies you have used. Her feet look a bit goofy though, I'm not a big fan of the clown feet shape.
Looks really nice and solid! But she looks like she has some kind of thousand yard stare. I would have changed her expression a bit to give her some character. A little pose could add a lot to the presentation too.
hey hey now, Extreme GB had some badass stories in there. A lot of their stories came from real world myths. It was very dark, and I loved how it was in continuity with The Real GB. You just need to get past the 'extreme' and political correctedness.
[ QUOTE ] I wonder if the infamous Pam Anderson clip will be shown in the movie or if its being reserved for a new series. [/ QUOTE ] Yep, it sure will... He sees Pam in an episode of Baywatch at his hotel, and decides to find her and make her his Bride... sexytime!
Hey all who are reading, just thought I'd share some work for my first tasks this week. From yesterday (Monday) I have been working on Modelling the LAAT Gunship. I have used this image reference to help get the proportions right. This modelling & texture task is designed (by me) to get myself warmed up and back into the…
what a neat character! I think the only things that stand out to me at this point are that her shoulders are a little more broad and a little less pointy. as well as the V of her hips/crotch is more exaggerated in the concept. keep going its looking great! :)