This is an interesting, unusual design and it's well sculpted. It reminds me of a cross between Skeletor, Beast Man and Battlecat. How are you going to tackle the eyes? They sort of look like the only unfinished part right now.
Just as a two cent reminder: You could always go the speedtree method too, which is basically easy mode if you have to model a lot of different types/variations of foliage in a short amount of time with different LODs, billboards, and all that fun stuff. Of course it's always nice to have the skills to be able to model a…
Looking nice already! Even though the city walls appear to be in semi-blockout state at the moment, I was wondering if you could explain how you approached modeling the crenelation/battlement on curved sections whilst making it consistent with straight sections? I've been working on something similar for a while and I'm…
[ame=" https://www.youtube.com/watch?v=BT2pora5pbk"]"The Fields" Asset and Gameplay Demo Ludum Dare 29 - YouTube[/ame] To play The Fields, follow the link below. Don't forget to read the instructions! http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=29430 The Fields is about a colony of bunnies (one at a…
ok the axe based on the concept of stefco is done http://steamcommunity.com/sharedfiles/filedetails/?id=154678613 This extrordinary axe was forged by a drunken oxemean forgemaster who's mind had crossed the edge to insanity ages ago. He fused the earth, rock and metal of the drylands of Oxeme into this odd shape. At first…
I concur with many of the things said here. I would seriously consider focusing on a particular genre / style that you enjoy more than the others and use that as your focus. If you're applying to EA to work on Battlefield, you don't want to have stylized assets that look more like they belong in Overwatch or Zelda. I know…
In my experience, most of the paint that is thinning or coming off is generally on the leading edge of the wings and tail. Your scratches also look a bit random. Also, if you want to make it look like it has just come from the battlefield, where the exhaust for the engine is there is generally a layer of black soot like…
cheers leviathan, actually pulled the pelvis down cause i thought it was too high but i'll make sure to fix it up when fitting him to the ut3 rig. And on the battlefield there's no time for not frowning >:{ currently at 7138 after mirroring stuff over, should be about the same after cutting his head up a little and…
I really like the direction you're taking this, awesome stuff! Those changes you made the other week really helped your texture work come together. I think you're at the point where you can start considering infusing additional color variation within each of your texture sections/color blocks. If you flip through a lot of…
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