You are a bit unclear here. If you just want to transfer 'paint' information from one to the other, well you just need a very usual cage projection thingie - recreating a new texture map pixel by pixel fitting the UVs of the new object. Render to textur ein Max, Transfer Maps in Maya, and similar. However if you want one…
If I remember well I used a sphere with the proper uv layout centered at the origin. Then I created a bunch of quads with their uv unwrapped on the 'city light' texture coordinates, with their pivot at the origins, but lying above the sphere surface. This way you only need the rotate tool to move them around. The artists…
Looks pretty good so far, I like the style you're using. The scribble of your name and job title is cool but I think it should be larger and more noticeable. Also, the 2-D page right now I think looks a little too sketchy and not professional enough. Your 3-D stuff is definately better than the 2-D, so I wonder if you…
Artist. I shifted over to art from content design (level design) last summer and am loving work again. I've been modeling, unwrapping, and texturing buildings. I just shifted over to "city building" this past week (which has some similarity to level design, but the bulk of the work is modeling, unwrapping and texturing a…
Good start so far, but you need to work on certain areas. 1. I would get rid of the "Blog" link since your blog can be used as your portfolio. The site and blog almost look the same so why repeat it. 2. You need to present your CV better, there are lots of sample layout for CVs on the net. It looks like you took a word…
Not really seeing how that layout is working...first of all when say doing a wall you should have that take up more of the space in there insetad of randomly sizing them about. Keep in mind the walls are more often seeing in the camera...so other bits like the roof which you don't see up close and on camera as often you…
wow those are some really helpfull comments. I see what you mean about layout, things you miss when worried about other things. This is a bit re worked, tell me what you think then Ill retexture. I moved the sign down a bit so its keeping people from parking to close to corner. Light post closer to the corner, which moved…
Tiling a high detail brick can seem tedious, but there's an easy solution: Start with a tiling brick texture that you want to use the layout as a base, model the bricks over that until you're happy with testing outcomes being sure to model PAST the tile-point all around, then copy the bricks from one side and snap them…
you know, the only feature i normally look for whenever a new max version comes out is the ability to customize the rollouts themselves.get to pick yourselves which button should be in there and where, switch to the default layout if needed. that would so make my day over having some programmer dude decide that the…
I love how the lighting is being tweaked with a mere PS3 gamepad. No stupid mice nor keyboards. Win! Played a little ... turns out that they *did* mess with the controls. I really miss circle as an attack, and the analog trigger not being used for fire is really confusing, I keep bringing up the inventory when I want to…