When we did the crowd on NBA for the PS3, we had one file that dictated the crowds. When I did the enviros, our tech artist made a tool for us to covert strips of polys into crowd placements (even define the type of character it is). We export the location data and it loads into the game. The character team would make the…
i jumped from max8 to 2010 and didn't notice any differences at the beginning. my modeling and working-progress was doing just fine, until i had to start rendering. i never had to modify and switch so many options in the rendering parameters, until i started using max2010 and wanted to make any progress rendering :/ i…
@ajr2764: Thanks for the feedback. You are right, this thing is pretty boring. I initially wanted to try to stay as true as possible to the concept. I think I've done okay there, maybe now I can take some design liberties and spice things up a bit. Anyway, here is the normal bake for the main case: Wires: Stats: Tris: 582…
I don't know what you could learn from a bad art lead, I suppose it's centered around to your ability to adapt and keep taking initiative when you see room for improvement or have fresh ideas. As mentioned it sounds like the art lead is answerable to someone else and that someone else had issues with your contribution. Be…
When a coworker showed this to me initially, I thought it was all intended to be a joke... kind of a gimmick to stand out. Then I started hearing that he was serious about what he said in that video and he had it pulled from YouTube. Now I hear about him campaigning the talk show circuits. I still think it's a gimmick to…
Yeah I read that this morning as well on Shack. It’s pretty sad but it’s the reality of doing business for a company Activision's size. I never thought I’d say this but my respect level for EA has gone up tremendously given the year of new IP they cranked out. EA is definitely on the right track with their original IP and…
anyone here have some experience using Xgen? Im trying to add a new guide after my initial set up, but when I do it comes in tiny, and cant figure out how to scale it to match the size of others. My current set up is interactive groom. I know that in the other xgen setup you can use a target guide modifier to achieve that…
Thanks you very much RN. Somehow I came to very similar idea too. But my concern it might be not that much FPS efficient at all. Initially I just wanted to do something like grass in Forza . On my count rotating cards needs 3-4 less of them in total than usual chaos of multi-facing ones. But now it seams that rotating ones…
ohohhhohoWWW! Thanks very much Juan. I really appreciate a lot your help and feedback. About the master you are right but, I wan to have the possibility in the future to build the rig out of [0,0,0] just if someone needs it. And it is better if the master is completely free. Anyway, we know that the initial position of the…
I was confused too at first, but I think he just linked to the wrong post. Here's the right one, and it goes into more detail about the edge fur (which was what I was most interested in too). https://www.artstation.com/artwork/A9enyW @iammalte I'm not sure why you left those couple of images out of your initial post, but…