The Tank music sounds My entire team rage quits Fuck this fucking game Psychonauts was good Best adventure game ever nobody bought it Deathrow was fun too Xbox game not named Halo nobody played it
Hello everyone, I made this character study to continue my learning with Unreal Engine. I wanted to created a kind of old space traveler during his last adventure. For the armor I was inspired by the old tanks' look, massive shapes and plenty of welds. The images are rendered in Unreal Engine 4 without ray tracing, I'm…
Thanks poopipe. I understand it as a principle but still have no idea how could it be implemented in our engine. Talked with our tech guys and they also haven't. It looks like the texture is using not regular UV to figure out what pixel a vertex should read from but some kind of special predefined order . But how would…
Hello there, I've been wanting to make a power plant for a while now i've just not had the inspiration till recently so I decided to go ahead and do it. Note : I have done cooling towers already however they are on a different computer, I will show when I get home. Harsh crits please I want to make this a good solid…
hi i just took me model into substance to begin texturing and have already come in to an issue, im finding it hard to create this type of paint i was wondering if anyone has any tips or things i could do to get this look? thats what i have at the moment, normally i work on tanks and mechs so car style paint is not…
Hey guys, I have an outdoor scene wich is lit by a VRaySun. Everything work perfectly but in the same scene, I also have a tunnel and every light I've put in dont work..... i tried most of the lights ans none of them works. Does anyone have an idea why I cant use any other light when i use a Vray sun . Tanks
For my final term at Think Tank, I'm doing 3 characters in 12-14 weeks under the mentorship of Roderick Weise, Senior Character Artist at Bungie. This is the first of three. High res sculpt WIP below. Based on the concept Comet Rider by Shuo Shi: Both jacket and pants constructed in Marvelous Designer, and finished in…
If you are working on real big projects you need a managing tool like Shotgun + file versioning tool like Perforce. Otherwise you get lost fast. The Artists get there Tasks and Files only thru Shotgun. There is a Talk about form Epic. Here at 20min https://vimeo.com/330158018 An othet one from Psyop Here at 5min…
Yes I will indeed fix the textures as I continue to work, it wasn't a final render, will definitely get those flat areas. For the poly i was aiming to keep it pretty low as if it were to go into a game engine, but i see what you are talking about where to add them. Thanks I'm taking all the advice guys will post an update…
[offtopic] This is one of the most exciting things I've seen this week. And I was nerding out the other day about a podcast with Gabe Newell talking about how he sees the future of the entertainment industry going. Thanks for that link, I'm a big fan of Maker/3d Printing stuff. [/offtopic] I mean, DAYMN NICE GRASS SON. are…