Wow. I would have never thought about that. Damn ZBRush is very obscure sometimes. Thanks a LOT Cryrid for this trick. This is gonna help so much. INFO about DerRazputin 's trick, as he said, CurveStep shortens the curve but moves its vertices (rings) closer together, so it's not very useful if you work on low poly tubes…
A friend of mine has recruited me to help out on the characters for his turn based strategy game called "Legacy Tactics." Our art style is aiming for somewhere in the realm of Tactics Advance, Crystal Chronicles, Bravely Default and the more realistic "anime/fantasy" look of games like Fire Emblem. Here's the WIP of the…
Everything looks great! The lighting is very well done. How easy would you say it was to get you to this level of skill using Unreal? I used Cryengine some years ago, and wanted to use it for overpaints, but it's not available on mac. I'd love to try this out. Anyway, as for a comment that is valid to your progress, I feel…
dDo tends to give off a very particularly look and feel where you can tell that it was used. I think it's a great tool to use to get a base texture done but maybe you can try to make the textures yourself (either from scratch or using these textures as a base and expanding from them), I think it would be interesting to…
Thanks for your replies guys. Sorry for the late respond. @Super that's exactly what I get with the rest of the pieces of the model. @cryrid using the autogroups did not do anything to that particular subtool. Dynamesh was not used here and I know those 2 pieces are capped. Now is it possible that autogrouping and the…
There is only a internship in any mutlimedia-related company required but not in the games industrie. :) So I dont think, my university can help me very much. We have a game-art course but they are mostly among themselves... But I will try to ask them regardless. I have about 10 companies in the UK in my list, more or less…
The first environment playable of the game is the "sewers". These sewers are close to the crypt where Lena woke up when the game start. I have done some search for the style I wanted, mostly Roman. I didn't wanted something Gothic because it would have been too heavy for an underground style. I have done some quick…
Your explanation is clear and helpful. I salute to you. Now, I feel confident to use CryEngine for my next project after seeing your new updated shot. The cube-map reflection in CryEngine is so attractive and easy to use which make material creation so much more organic and natural. So I have to give it a try. There is one…
If I may suggest, move "Free 1.0" right next to "Try & Buy 2.0" or alternatively rename "Try & Buy" to "Try & Buy KeyHydra 2.0". Also if I click "Free HydraKey 1.0" I get to a page with the url: https://www.keyhydra.net/copy-of-what-is-keyhydra-2 (not sure if I understood you correctly with "yesterday before 6pm, I have…
Really looks normal at first instance. Try something crazy and see if it sticks: Try inverting the direction (red and green channel) on the bottom texture normal map. If it's not even that, then you got me. Perhaps one of the pros around here can give you a better answer. edit: also try checking the mesh itself. In max…