I can't say I'm in the industry, but I have taught myself and have gotten call backs and emails from various companies' interested in my work. I was recently contacted by a hiring agency that asked if I was interested in some game jobs, so they submitted me for three jobs available for that one company. I know I'll…
That Fujitsu looks nice but at double the price of the samsung I think I'm alright haha. The Wacom one sounds interesting but I bet it will cost an arm and a leg aswell. The monitor 13hd ones about a grand on its own I think, so god knows how much a PC version will be. Is there any info on pricing yet? As I said before…
Biological functions are never the root cause of a time management problem. I have never met a single person in the industry who sleeps 2 hours a day. I've met a lot of them who sleep 7 hours a day, and go to work, and they have kids, and they still do personal projects or freelance because they've made it a habit. Forget…
Thanks gir for the info. I've picked up some freelance work which will be requiring PBR textures and the engine the studio will be using is unity with the shader forge plugin. What I was trying to mean in my previous post is what if I use a Metalness map, but some small areas of the object require some color in its…
@slosh: I figured that was the case. With all the great schools and studios out west, the likely hood of getting a job out there is pretty slim for me. Why would they hire me when they could hire someone in their backyard and not have to pay moving expenses. If I were in their shoes I would probably do the same thing.…
The main player character was done by Rashad Foux! I freelanced his awesome skills at the start of the project! awesome guy to work with! http://www.spiralpowered.com Davision3D: hahaha I love the idea of that! Thank you guys so much!! ErichWK: it was 3 people but now we have the awesome skills of http://mick-gordon.com…
Here is a GUIDELINE from the wiki Freelancer Type US Day Rate US Hourly Overseas Day Rate Overseas Hourly Individual contractor $300/day * $37.50/hr * $250 - 375/day $31.25 - 47/hr Low-end art studio $350/day $43.75/hr $140 - 180/day $17.50 - 22.50/hr Average art studio $500/day $62.50/hr $200/day $25/hr High-end art…
quoting a post by teatime on the silo boards thread : http://www.silo3d.com/forum/showthread.php?t=7196 " Mudbox is 100% middleware. Thanks to simple apps like Nvidia Melody, people can develop normal mapped models without splashing out more cash. Even with Zbrush you can make a model from scratch, paint, and normal map…
Yup just use This and you'll have most of your questions answered. Polycount is a network of game artist, in the same position as you, freelancers, professionals & hobbyists. College is a choice you have to make my experiance as many others on here was a bad one and a waste of time & I even missed out on some great job…
"I've found that a lot of the time people crunch to squeeze in extra features that will improve the end product. Things that were not initially planned." Well wouldn't it be prudent then, as a matter of policy, to pad the production schedule for "unforeseen consequences" and other additional content not previously planned?…