Following this concept http://goo.gl/zQjIdw from Petar Meseldzija Books of Giants , Sculpted and rendered in zbrush.The last image (scene render) is done in Keyshot.
Is it possible to render a normal map directly in mudbox? Like I import my low poly mesh with uv's and then sub div it, add details etc. And then 'render' a normal map for it.