Hello Everyone. I have created a course on Udemy.com, for learning to create your own 2D game art. This course is specifically tailored around using a vector application to create art for your own games, with the non-artist in mind. It will show you the process I use to create fantasy/adventure style game props, starting…
Thanks poopipe for your opinion. Math is not a rub. It's a lack of immediate feedback . For example doing a formula for FX map I constantly have to copy paste into some value processor elsewhere just to see what is really coming through . SD in general is a non stop puzzle generator IMO. For example In Blender geometry…
RIG & ANIMATIONS Hey guys, I'm Alex, node plugger, stuff coder and things mover -------- Nothing here yet ? Soooo sad :( Hurry up Gravity ! We need fresh triangles to rig here :p
I found a really good post and comment on reddit.com/r/gamedev that might help some people think about their time a little differently. Original Post -Full time employees, where do you find the time to work on your projects?- I'm going to pre-face this with: don't say, "I do it at work" or "get a job where you can get away…
The sequencer is beating me up, I can't get it to space out the tracks back to back with a 10 frame buffer. So far all I've managed to pull off is have it adjust all the tracks to the same start frame. Despite my best efforts to reset all the tracks to zero before sequencing when the script is run again, they all keep…
I don't think its about being prettier, its the fact that they had an actor and chose not to go with a scan for reasons of budget or maybe they just approached the development process backwards. Or they really felt that the version of Kay they created seemed more authentic to the character of an outlaw, but some elements…
So skin tone, for the time being i'm using block colour party because Runescape style and party for speed. i started work on the colour theory for the character design but came across a problem with skin tone, if i'm keeping the character the same from base level i need to chose a base skin toen for the character. ofcourse…
Yea, it's an interesting thing to have tried to do but possibly not that useful in the long run :P. Starting to set this up in the game engine definitely sounds like a good plan to me. It'll take long enough to get all your animations working nicely in your engine so it's probably worth investing time in that now rather…
I think there's enough in 2012 to justify jumping from 2009 to 2012. 2010 and 2011 where rough years but there are things that I've come to depend on in the newer versions I wouldn't want to go back and I wouldn't want to try and code those myself. The differences between 2009 and 2012 that I have a hard time living…
Ok. First off let's narrow what are you going to do with this machine. Specifics (what software are you going to use for example). If you are looking to setup machines for game dev studio, this is what I would do: 1. Dont buy Quadro/FirePro gpus. It's rather pointless for geme development. They are expensive, and doesn't…