Interesting, does it somehow warp the landscape up? What would it look like if you put a checkered material on the landscape? I've been trying (unsuccessfully) to do something similar. I've been using BattleFront as a reference, which I'm pretty sure has some sort of magic in it.
I remember the time when getting a console in your home, that was like an arcade machine, was the most exciting thing ever. It was first when the SNES and Megadrive had games like Streetfighter II and Mortal Kombat. Then came the time when you could play Ridge Racer / Daytona / Virtua Fighter in the comfort of your home.…
Hehe, well, yeah now that he has formulated a gameplay concept, then it would be dull without the steamy, delicious blue on red action. I will give you that. But screenshots wont be a COMPLETE waste of time.. :P But that is Swedes in a nutshell. That, and battleships that tip over ;)
May seem odd, but does anyone have:~ Battlefield: Bad Company 2 for trade? I've got the latest humble bundle to trade for it (which is not a lot) but if someone has a key for BF:BC2 lying around it would make my week ;') PM me if you're interested haha ;')
1st off thanks for taking the time to run the map and write this up that's great I really appreciate it =) 1) The light bulbs. They are actually pretty common even on modern aircraft carriers. The reason is so planes can identify the proper vessel at night. http://dl.getdropbox.com/u/1306131/060302-N-1658A-002.jpg…
Both the engines have better graphics , visual scripting + traditional Scripting . Cryengine 5 has 100% Dynamic Lighting and UE 4 also has dynamic lighting but if you need performance you must use baked lighting but baked lighting is little bit headache in UE 4 with overlapping uv's and lightmap resolutions . Biggest…
As if EA or Epic need to be talking like they're the pros at shooter games. GoW's lack of a solid story? UT3's mindless shooting? Maybe the Battlefield/MoH games from EA? Nobody thought of those nice little cupcakes eh? It's just the pot calling the kettle black. They have no room to talk. -Polite
here is a test editing vertex normal wireframe Is this better or should i just make a high poly instead and bake the normals. i making this for game in the same stile as battlefield so the model will be up close.
I suppose on one hand, this isn't much different than a company pulling a defective product from the shelves. On the other hand, normally they can't make the products that have already been purchased disappear. Or even come to your house and confiscate them, not counting a few gross abuses by some US federal agencies. This…