The USD Team at Autodesk is happy to announce the releases of USD for Maya 0.32 and USD for 3ds Max 0.11. USD for Maya 0.32 comes bundled with Maya 2026.1 and is now available on Github . USD for Max 0.11 is bundled with 3ds Max 2026.1 and is also available on Github as well. USD for Maya Key Highlights Animation…
Hi there! In your “slate editor > standard > composite” you can achieve the results you’re looking for much easier, imho. You just plug that composite node into the diffuse of your arch & design material. This allows you to plug in several textures and layer them. You can also create masks per texture if need be and you…
Yeah for sure man deffo need some stuff in the sky, also need to get yourself some heightfog and depth of field in there. Have you played with the world post processing yet? Try and set your "Scene Desaturation" between 0.110 / 0.250 it gives a nice overall effect and weakens any colors that are too strong, give it a shot.…
Yeah, that looks weird. The open file dialog is model. Are you hitting ESC to get control back? Or can you just click in the viewport without hitting ESC? If you type getmaxOpenFilename() into the listener and hit enter does it come up? What OS are you running? Are you running in compatibility mode? Have you installed the…
beeping noise from your speakers you mean? or beeps from the mother board like bardler pointed out. Do what he said. And if the cores go on 64 degrees(celsius) or so and it stays stable at that in full load then you might want to check the temp alarm in bios and raise the threshold to 70 so you don't get the sound anymore…
Maybe I should rephrase that--I think you should recommend it as the one preferred method that you should always use to combine normal maps if you can, unless you specifically want another specific effect from another method of blending. If the Photoshop plugin doesn't work for you for some reason Farfarer has a standalone…
Thanks for the feedback Mr. Silver, the wall did have parallax mapping but it was coming across quite weak so I've increased the offset and it's looking a lot nicer so thanks. Also the boxes I agree, it was on my 'when I get to it' list of laziness so I concentrated on doing more fun stuff. :P My next update will probably…
Well yeah Maya does that for curves - but it explodes if you do, say, an extrude on a whole object to give it thickness, then want to punch a hole in the surface by deleting a polygon out of the base shape. The few times I asked this to experienced Maya users I was always told 'oh give me a minute I'm sure it's possible…
I was once told by someone who worked at SAP (biggest b2b software developer world wide) that having all these nice benefits at your work-place (something SAP, Google etc are famous for I guess) come with a huge price, which he was not willing to pay (and thus quit the company). What was it? Well if they have all these…
Looks nice, I really like the Truck. I would suggest you cutting the character models, and concepts out entirely...they drag the portfolio down since that isn't your strength. Long-term I'd highly suggest you work on your core art skills (drawing, anatomy, etc.). You clearly can model but when it comes to things that need…