Glad you enjoy it :) Here is a UI update: I added 2 new features: -Make Cage Mesh, deletes the old cage and creates a new one by combining all the lowpoly meshes together. I want add a couple things to help quickly edit the cage mesh, like color coding the different meshes, and quick buttons to edit the cage. -Create…
(Shrug) Sure. There's nothing stopping you from loading images of any resolution into Flixel. It uses basic square sprites for its collision detection and level editing. But you aren't actually required to use those constraints for actual rendering. And you always have the option of loading in individual images as sprites…
hmm, alienbrain looks to be way too far out of the league of what the company is willing to accomodate, but we'll see, I'll make some suggestions in the meeting I have today. I'll explain the situation a bit because I'm curious as how to other studios do it compared to us. The version control issue stems a little bit from…
Yep it is a scope issue: in first case myScript() is in global scope and the callback knows how to find it. If you run the first case, then run the second without restarting Max, the second case calls myScript() defined in global scope and not the one inside the rollout. If you want to call a function inside a rollout from…
I am just spending a lot time in learning how 3d engines work and coding my own http://crazybutcher.cube3d.de/code/_evac2.html but since I am no pro take it not as "the truth" (there is none anyway ) -closed mesh: better because if there are small seams you would see aliasing along the edge. also think that stencil…
As a Server/Backend
Programmer at YAGER you will work on Dreadnought (www.playdreadnought.com), an awesome and
exciting AAA F2P project with an international team of highly experienced and
talented developers that are passionate about their work. Responsibilities - Implement and maintain our online services - Collaborate…
Hi there "requests" seems like the dark corner of polycount, I still hope a few people read those boards We've all been asked by people "hey pliz i'm 14 join my revolutionnary MMORPG looking like FF, look I'm already learning C++"... right Guess what? this time it's my turn Well at least this is not my first attempt, I…
Hey everyone, We are working on a cross-platform RTS style game (on a live battlefield) in Unity. The idea of the game is that players can create their own decks with cards they own and use it in a match against other players. Cards belong to an element (fire, air, water,...) which represents the fighting style of the…
Hello, I posted a question a few days ago (blimey, actually about 20 days ago!) asking about the best 'pose' for modelling things because a t-pose seemed to cause exaggerated creases in Marvelous Designer on the shoulders of the model.…
Avoid advertising buzzwords surrounding monitors (super high contrast 1:100000 is completely false as are most other claims, generally they get away with it from the fact a backlight does allow the monitor to display in that range but only at 1:800-1000 at a time on a good backlit monitor, most I've ever seen out of one is…