thanks for the nice words @steakhouse: If we don´t come up with better designs we´ll have to use these The Lord of Chance is likely to be bigger ingame. A tad smaller than the bloodthirster I think but the final size gets decided by someone else. @almighty_gir: yes, but we don´t call him Ahriman since he is unique and you…
Actually doc_rob hit the nail on the head! The core team for Kaos Studios was made up of the former Trauma Studios/ Desert Combat team and was an integral part of making BF2 what it was. FFOW is essentially taking what has come before to the next level in terms of both the single player and multiplayer experience. What I…
Xaltar: yes I increased the PF as large as windows xp will allow and I still get the same error...not enough core memory then zbrush crashes. While working on the dragon I noticed it is 200Mb less then 2 gigs of ram and almost 2 gigs of pagefile. I will post some wires later today. Shepeiro: I kinda felt the same about the…
Usually people use distance, bevel or blur nodes and some blobs style noise multiplied on top of it to create some elevated edges around tears but it never looks very realistic really especially on walls. And requires lots of miss and hit . For wall paper tears bending down with air pockets and plaster bumps /wires pocking…
What rig are you using? As others have pointed out there are often very different ways to fix an animation problem. not knowing leads people to do one of the following: 1) Waste their time writing up all the different ways you can fix what is wrong. 2) Only post what they see is wrong and leave you to figure out how to fix…
I do my paint in layers, its not so much finding an image and overlaying it. But instead finding a collection of ingredients that build the foundations of what you want to achieve. I also like to do all my layers solid, like painting. I try to avoid using overlays or layer effects. This has massive benefits when deriving…
The root game of UT3 is kinda dead (if you want to play against actual people your best bet is a warfare type game, maps without bots wont have the "+" next to the population count). Modding's a lot of fun when you get the hang of it, i highly reccomend it. It can be your ticket into the industry if you're interested. That…
I cut my Real 3d teeth on lightwave. (first started on Infini-D way back on an apple 2e.) Lightwave has come a long way. It has some very strong points, I still consider it one of the "big 3" of 3d. Lightwave excels at face extrusion modeling, accurate detail modeling, such as cad visualizations etc, its sub-D system is…
John, your viewpoint, does seem somewhat lacking in actual knowledge of what diagnosed depression means. Which actually can be very dangerous as far as offering advice. You mention how people react when you bring it up. The probelm is your offering this solution without recognizing that everyones is a individual both…
Wow some really good feedback! Thank you everybody who took the time to look at my site, it's really appreciated. Concerning the site I'm going to be making the following updates: - Ditching the horizontal scroll for a more traditional vertical scroll. - Lighten up the text - Get rid of my graphic/web design title. I was…