Hahaha thank you Siobhandeswardt. I'm focused on modeling and texturing for 3D animation/film/TV/VFX. I am most drawn to studios that do cartoony disney/pixar-style work, which I tried to cater to in my current portfolio.. but I am thinking of shifting towards realistic pieces for VFX integration because there's a lot more…
I think the metal is too shiny considering it has a lot of dirt and damage. As for the design, i think the mesh is too noisy with very small details. I'm not into stylized models but i always see they have very simple shapes but are very appealing with a good color palette. Check at this image from the new Disney movie…
Here is a Disney research paper on the subject from 2015, and the techniques they used to make this work. They used a fully unwrapped mesh and a lookup map that matches pixels based on UV regions and fills in the areas of the mesh that don't exist in the 2D colouring book image. Might be worth a read. Good luck.…
Hi! Love your works! You're also really lucky to being able to work on Disney's Epic Mickey! :) One thing I would change is your banner at the top (your name). I know it's a design purpose but at the first look, it's hard to see the "R" and the "F" clearly. Maybe just reduce a bit to fill on the yellow spot would be…
like it's been said, falls under Work for Hire https://en.wikipedia.org/wiki/Work_for_hire In any-case CYA. Make sure it's 100% clear in your contract that any and all legal pitfalls arising from the work are the responsibility of the person who commissioned it. Lucas was always great about fan-created material..It will be…
I haven't seen it yet but Transsiberian has a 90% tomatometer rating and Shutter Island looks promising. But yeah, Disney pulled a dump truck full of cash to Ben's door and asked him to reprise his role from Bloodrayne. I'm sure his character is 2 dimensional and has horrible dialogue. PoP at best will be like Pirates…
aye DeadAlive (Braindead) was more of a comedy than it was a horror, much like Evil Dead really, tho the first two evil deads were funny and scary... 3rd just being funny in a disney style. I wasn't scared by The Thing, more in awe at the arty gorey mutant goodness, god damn the first discovered cadavre was a sexual…
And finally, my current project. I started this specifically to push myself harder in Zbrush. I had wanted to make a mermaid of some sort for a while, and I figured if I pushed the "creature" side a bit more than, say.. Disney might, It would be a good chance to do a lot of sculpting. Not sure if I'll update this post as I…
I find this latest creature surprisingly disturbing-- a combination of the tumescence, and slightly off skin tone and vaguely phallic look of the appendages. Nice work. As for your first creature, the head is ok and the body is ok, but together I don't think it works-- you're pairing a relatively believable anatomy with a…
Back when I worked at Disney Interactive we had a intern who enrolled at AM when his internship with us was over. He was an alright animator before, but after we was awesome. We hired him on as a full-time animator, but he ended up leaving to dreamworks six months later. If his massive change in skill is any indicator,…