Infested Space: Your high polys looks better than i have imagined. Dont know why but the environment kills the quality in my opinion. Basement: The same, i dont see reflection or specularity Palace: The floor has a very repitive pattern and your pillars are to perfect, nearly unreal. The shadows are weak and the lightning…
maybe this will help https://answers.unrealengine.com/questions/425939/too-dark-shadows-with-dynamic-light-setup.html https://answers.unrealengine.com/questions/22470/shadows-are-too-dark.html https://answers.unrealengine.com/questions/356542/shadows-are-too-dark-in-living-room.html…
Yeah, still getting shape and form right, then will smooth it over and add finer detail. I'm gonna use a standard diffuse, spec, some blurred normals and I plan on editing the SSS shader released by Miguel A Santiago Jr. http://forums.epicgames.com/threads/732232-DT3D-UDK-Skin-Shader And maybe an eye shader based on…
Hey guys, I'm sharing one of my first experiences with lowpoly characters and assets and i learned a lot by studying other artists files (like reverse reverse engineering :thumbup: ), so i hope that these files may help someone out there as well :) I'll be posting some more stuff i did recently.:poly121:…
Not the greatest, but practice makes perfect so I'm doing one a day over Christmas. ZBRUSH TEXTURES INGAME Final Model is only 738 Tri’s. I will be uploading a rock a day but probably wont do it to the extent of this post, maybe one GIF and a ZBrush screenshot next time. I really don’t think people are that interested in…
Hey Anthony it's good to see you trying out Zbrush a bit more! As a very first though, I would recommend moving his belt up a bit more. With it being so low, it either makes him look like he is wearing a womans dress or he is a young kid trying to wear clothes that are too big for him and are sagging way too much. I found…
Hey all, So I have been trying to work with some ZBrush-ing-ness and I found this awesome little tutorial that drakcrusader has on his polyshowcase page. http://www.polycount.com/forum/showthread.php?t=73285&page=2 I'm sure most of you have seen this/done it already, but I figured I'd post it anyhow. And here are some…