http://kotaku.com/5487257/the-case-of-the-indie-devs-and-the-medical-marijuana-mixup Holy shit, you guys are famous! Great press too, heh. You should have told us your company is housed next to a pot dispencery (sp?), that shit's totally OG.
Finished with this environment. Thanks for all the advice everyone! It's exciting what I learned from this project. Onward to the next project :smile: Check out my entire process here: https://www.artstation.com/artist/doncreations/albums/54964
Thanks a million guys :thumbup: Back to nVidia it is !!! Many Modo users also praise nVidia and that's my main 3d app. The Gainward GeForce GTX 580 Phantom 3GB looks a bit sick :) and I like the cooling system on the card "three 80mm fans, six heatpipes and a large aluminum heatsink with a copper base" now that should keep…
Just resubmited our old puck set ( modified to stand out more ) , drop a like plox :) workshop link : http://steamcommunity.com/sharedfiles/filedetails/?id=549882091
thank guys!! @s6: yea it looked alil boring flat so i tried to add streaks of colour and spec, maybe added a few to many, that plus down sizing the texture messed it up a bit @Laze: yeah i felt the same way about the hood.. and was ready to change it but everyone was liking how it looked and told me to leave it so.... but…
http://filmicgames.com/archives/547 http://seblagarde.wordpress.com/2011/08/17/feeding-a-physical-based-lighting-mode/ Its measurable. IMO having worked with a PBL system - in a 8 bit workflow its ridiculous to clamp the values like they typically are. You end up with maybe 15 values to express the variation in spec and…
Thanks Tea! I finally finished up this little pillar break down. Now let me pre-phrase this breakdown and say that this might not have been the best way of creating this asset. I learned some valuable lessons on this one. If I were to do this asset again I would make some adjustments. Figure 1-C was the biggest problem. Im…
Revanant unit from the game Hell. Elite spellcaster bitch. [verold]546e261aba6411eb23004203[/verold] My colleague Kim did the concept for her and it has literally haunted her dreams. Way too much playtesting :\
jk_virginia - Thanks.yeah, I'm going to keep the arms and hands as one piece, but have them separate from the body. It should look fine. My tri count is at 5441, Although, Iv'e done hardly any optimizing yet. I've attached a pic. The fingers have way too many polies as I exported them out of Zbrush for placement purposes.…