Been a while since I've dropped in, but just wrapped a personal 3D piece and thought I'd share the beauty shot! Original concept by Arthur Grimaldinov. More shots/breakdowns of the project, as well as the model viewer, can be found at my Artstation here: https://www.artstation.com/artwork/qAQZ6L
model Here's something I created recently for my 3D Game Art Class! Blocked out in Modo, sculpted in ZBrush, retopologized and baked in Modo. Hand painted in 3D-Coat and Photoshop. https://www.artstation.com/artwork/Q8Pel Concept by Egor Belavsky (https://www.artstation.com/artwork/re2zJ )
Fan art 3D. Project done to study low-poly modeling with Blender 2.8+ and hand-painted textures for games with 3D-coat. :) * More images and realtime here: https://www.artstation.com/artwork/A9JEbW * Based on the awesome Concept art of Jocelyn Joret. https://www.artstation.com/artwork/xvryY
I’m still quite new to hand-painting textures, but I’m rather happy with my latest practice piece: The longsword from FF10. It might not have a huge amount of detail, but it has a very PS2 era anime JRPG feel too it, which pleases me greatly! model
Wasup Polycount ! I just finished my entry for the 2016 Blizzard Student Contest. Feel free to C&C, I would love to hear what you guys think ! Here's the artstation page for more details on the models: https://www.artstation.com/artwork/BwNqz Thanks guys :)
Oh dang, I for got about this thread! I did already post this in her own separate thread so I do apologize for the cross-post, but I just recently finished off my mini-Kerrigan model. No sculpting for her. Just pure, painted goodness. ;)
model Made a new prop! 4.6k tris and a 1k texture :D @"zug zug" very nice chest, I made one too! @Nika_Luna I really like the bull Statue, really nice design. @shayleen_hulbert love it! Would love to see more handpainted stuff like this.
Here are some handpainted weapons from me.:poly122: I Have to say big thank you to Katia for giving me some serious feedback while i was working on these. You can check more images and models in marmoset viewer here: https://www.artstation.com/artwork/handpainted-practice
TUG BOAT A prop I did for my GA275 class with teacher Don Ott Modeled in 3ds max, textured in substance (AO baked in Max) Renders done in Iray. Sketchfab link Project-Based on Art by SiChen Lin Thanks for looking hit the links if you want more info.
Such incredible art here! So inspiring. I've never done anything hand-painted/stylized before this project, so it was a reeeal pain to get into from my usual "realistic PBR" approach. But hey, it turned out decent! :sweat_smile: model More stuff here: https://www.artstation.com/artwork/XB16q0