I got inspired by Spaceships in general and thought to myself they need a lot of Power and this Weapon got enough. , Workshop Link : http://steamcommunity.com/workshop/filedetails/?id=690902746
Stay tuned for DRAGON SIEGE - the latest full-length concept art tutorial available at the Adamation Station Store! http://store.adamationstation.com/blogs/news This 3-hour tutorial will cover the entire production process of the making of this epic fantasy-based digital concept art illustration from original sketch to…
I have a Maya scripting problem for those willing to look into it for me! I have 3 group nodes in my scene with relatively similarly named objects. When I call the list I created, it gives me names like "group|name" for the majority of all of the objects in the group node. I have one or two objects that don't use the…
Hi everyone! I’m thrilled to share DigiKlay, a lightweight and intuitive digital sculpting tool, perfect for artists looking for a simple yet powerful solution. DigiKlay is designed to streamline the sculpting process while offering essential tools for both beginners and experienced users. Here’s a quick overview of…
Welcome to today's news update regarding the August Update of Northern Ireland: 1983. Today, we're bringing you the culmination of nearly 2 months worth of hard work, that brought us through a lot of development, not just in game, but the plot as well. If you look at our ModDB page now, you'll see that we've gone through a…
so huh- well. let's just get start with my idea. Game Mode : Payload Need of skills :Mapping(Source mapping experience)/Modeling/Scripts(Lua coding)/Concept/Particles/Sound/Textures/Video(Need people who knows SFM) Setting : like desert/forest/snow. or muti-combined environments/featured environment effects (ie:…
Obscura, is there any chance you could pls make it possible to add an additional texture coordinate for the alpha channel? I did try to see if I could modify the function to do this but I got totally lost. Seriously, really grateful for the code and thanks for the help so far :) . I have also be reading of mask texture…
A new version is out, it allows locking vertices/operate only on selected faces of the last unwrap modifier in the stack. Also the auto-weld is in. it also comes with the needed dll in case anyone has problems with the plugin. thx for the feedback guys, and keep it coming. lampoly, I decided not to add the ring/loop stuff,…