Looking at your shocky, looks like he transforms into a tank of some kind. Have you come up with an alt mode for him, and a vague idea of the transform scheme?
Thanks @Neox, @iam717 and @Bolovorix , I'm glad you liked it! =) @Bolovorix , the skin selector is a "mock up menu" to show how it could be if it was in a real game. So I've done in Adobe Flash (yes, the old Flash!) with Actionscript to code everything, and I recorded a video.
Thank you Muzzoid! Yeah, I get it thou. I sometimes lose the motivation to continue working on a Character Project since it takes so damn long. But I really like seeing my models come to life.
Right now you can get all the Substance tools (including Stager, extra content and Modeler when it comes out) for $25/month. That's $5 more than the texturing tools only. As for the app itself, Stager is a tool for virtual photography. It has a pretty wide range of use cases, from simple portfolio renders, to product…
Hello, Blackbow Software Co., LTD is an outsourcing company providing 3D game art product service to the global game industry, we also developed some small game with coding by ourselves. Now I would like to take this opportunity to introduce our company to u, with the hope that we can establish a long-term business…
Make sure you don't have another vraysettings node in your scene, its possible for them to come in via references or scene assemblies. When there's more than one render settings it can crap itself.
everyone is still in a panic mode, uneducated investors are dumping shares everywhere whether the company turns profit or not, and even seasoned investors are doing it. This has everything to do with the downturn and the industry doldrums that people say come and go.
Per the ee slate 121 "CPU/GPU Core i5 with integrated HD graphics" IE Intel Graphics. Bleh. If someone comes out with the new ATI with integrated graphics, that might be just enough for 3d work.
Yah I can't really afford a new CPU atm, I'd rather wait for the Six Core's to come out or the i7's to drop in price. So I have $200 to spend on a worthwile upgrade still.
I am attempting to render "smooth" meshes for a scene in Maya. Renders fine in Maya Software mode (but doesn't show smooth meshes) but when I switch to Mental Ray the render comes out black. All materials are Lambert, all textures are jpegs.