Thanks a lot for the response and the great insights. This is really helpful to better understanding the different caveats of how to do this. Re your comments on link vs position constraints-- being still a beginner, I am a little unclear on the nomenclature and was simply parroting the language you were using, but thank…
Nice choices but the placement of the cropped frames from the images are bad.Especially for Cammy one,is that a joke or people don't care to see other parts of her?! We must able to see ENODMI's work wider than this.Because the banner doesn't feels the a pack of creatures rushing trought the gun storm which makes this work…
Hey bud, the art style is top notch for that aesthetic but I don't think it's presented very strongly. I've never been been hooked on top-down style games so I may already not be your target audience, but I wasn't really hooked. The text that described your film, "Dozens of monsters... tons of items... and you!" is…
Its definitely not titan. They confirmed that when they first sent out the invites to the press. I like blaiser is going a little overboard on the rage though. Its a team of 15 devs that is their own seperate team, which means it doesnt affect diablo 3, or starcraft, or warcraft, or titan. It's their own division. Diablos…
Hey man, I think its good enough in terms of smoothness (not being wobbly with surfaces), which is often what people will complain about when doing zbrush hardsurface. However, there are a few things that could use improvement still. A few areas look weird like the part of the grip where you hold to release the drill bit.…
Getting some more of the bigger things blocked in with textures. Scaling and making sure it's got the right forms has been my major focus when putting these assets in. The trash cans will be taken down a bit, as they look pretty big when compared to the news stand. The drink and ticket vending machines are roughly the same…
I used to be a programmer before learning 3D. Here is my advice for a quick start. You will learn the basics which will be useful for any advanced topics there may be (such as Zbrush). 1. Pick a 3D package: Max, Modo, Maya, Blender 2. Learn poly modeling - i.e. how to edit individual polygons and best practices 3.…
Eld is right. At this level, copyright and trademark are going to be a hindrance rather than help you. It's more important to get yourselves known. Worry about that stuff when you have something that's worth protecting against rivals and trolls. You'd be better served by making your first game viral (not to mean for no…
The designs coming into form now, I haven't done sketching drafts in a while so its nice to go back to it for a change, instead of blocking out shapes then giving them form. Aside from her cannon arm things have been thought out in more detail than the original design, I have changed up the chest piece to be more form…
nononononononononono this is such a huge misconception. since there are virtually unlimited materials out there, there is no one way to texture any material, so tutorials like these are pointless. you can't just watch a tutorial and "make metal" much like you can't just watch a tutorial and "make music". the most…