Heyo Me again, So @malcolm was wanting some Normal Map related scripts and I made some. Since there was more than 1 or 2 and they can all kind of come in handy I bundled them into an extension. Currently it is available for CS6 and CC (14/15 known to work so far) Feature Run down so far is 8 buttons that do the following:…
I realise this is an art-centric website but I am posting this here in the hopes that you or someone you know is a good fit for this position. Employment type: Full-time Experience: Mid-Senior level Job function: Design Job description Frictional Games, the creators of Amnesia, SOMA and Penumbra, are looking for a gameplay…
Automaton is looking for a talented Concept Artist to join our core creative team. Through your concepts you will be defining the mood and tone of current and future games developed by the studio. We are looking for individuals with a healthy disregard for constraints and who aren't afraid to experiment with the new and up…
So I am running in to some frustrating blocks with UV mapping in Maya LT 2015. I am a subscriber to Digital Tutors and I am learning Maya LT (decided to roll with the big guys :P). I have been using 3D - Coat for most of my modelling and everything I have learnt has come from that program. So when I decided to start with…
Not a game. Currently doing it in Blender and 3ds Max Vray to make some nice shots. I think that using composite mats is better at least customization wise. Easy to mix together add a mask overlay and more variety before fed into material slots. If you have 1 material then you cant color correct it after material node. And…
miauu's Tab Panel 1.1 is available. Changelog: + NEW: Added Toolbars mode. When it is ON all tabs except the currently active will be converted to regular toolbars,
so you can access them as any other toolbars. + NEW: Added Restart Tab Panel. + NEW: Added Tab Styles. You can change the appearance of the active tab and the…
Hello everyone, We're a passionate indie team that has been developing an RPG Fantasy game for about a year now, and we're on the lookout for a talented artist to join our journey. This is a passion project with plans to launch on Steam, and like the rest of us, you'll be earning a share of the revenue—making it a RevShare…
Thanks for the feedback last week Odow. I spent a few days trying to improve the carpet, I'm still not sure about it but I think a detail normal will help. Unfortunately there was no way I could find to add one to the substance and have it show in Toolbag, maybe UE4 will make it possible. I also ran into an issue with my…
I don't really understand the whole "modding is not a job" thing. Why couldn't it be ? Wacky free mods (anything from joke models to ripped models ported over) can very well coexist with well crafted original content released for free or for a fee. Valve certainly made many mistakes in this early attempt and it is…
I have updated Ninja Dojo on the Ninja Dojo Page and Creative Crash 5.4 updates Ninja Dojo 5.4 1. Changed Outliner Tab to say OL. This will fix a small UI issue on Mac OSX. 2. There is now a quick display toggle for shelf time range command and help. Ninja Mesh 1. Fixed an issue wish select by same name with groups. Ninja…