Helloooooo! Here an update about the guy in the Cryo. A screen shot in Max without Diffuse on the character : And A screenshot in the scene in UDK : Next step will be the Mask and tubes going out of his body. Cheers, Lucas
Thank you again Skodone for the help with the face! Here's my most recent progress... I'm quite satisfied and I'm wanting to go to the next step. Would that be making a low poly version of it? Thanks!
@Farfarer Thanks that worked perfectly, I did some research after I posted and realized the Step Node is A<=B, which was exactly what I needed. Also I corrected the original post.
Thanks for the crits guys! Agree on all points, my next step is to get this on to the base mesh (above was just my own generic head). And i'll definitely adjust the back to allow for looking up.
Has anyone been able to get a hole of Wulf ? If anyone doesn't mind, I can go ahead and set up this months challenge, but I do not want to step on anyones toes or anything.
Sometimes if you've had your web-browser open for a long time, WebGL can get a bit messed up. If you're seeing weird stuff, try restarting your browser as the first step.
There is not concept drawing. Im makeing the front nose of a aircraft with a windsheild and a wing. I plan on mirroring this over to create the other side. Im asking what step you would take next to smooth this.
haha, the real time motion captuer is awesome. buggy as hell, but still a step in a very neat direction. oh wow, i take that back. Ricochet looks like it detects motion really well.
Well, since i realised how many hard Deadlines we have in this month i went littlebit further and started modeling. This picture above need to be enough for reference. First modeling steps:
As an aside: If any of you think that a government run health care system will fix these type of issues, you are out of your tiny fucking minds. (Steps off soapbox) Thank you, good night.