Yeah, I check my statement and there is nothing to worry about there. It has this field where it asks for the card holders ID number (C.C) certification of citizenship and other options like passport which is weird. I don't know why they wouldn't want the tutorials available to everyone, good grief!!!
ooer...I see meme fodder :) Anyways though not strictly adhering too this thread's premise, as for myself when the going gets a bit tough due to carpal tunnel syndrome effecting both wrists I'll strap on a pair of sports wristbands that tends eventually to get me over the line.
thanks for the awesome reference dude really helped :) this is what i have so far i have added hair (place holder for now) and ears as well as moved around the proportions of the face to suit it better however the face is not quite there something is missing any ideas ty for the feed back.
Decent first sculpt! Don't light things by just adding more white or black. See color changes as color temperature changes. Decent guideline: Things that are in light, get warmer in color temperature. (More yellow/white) Things in shadow get colder in color temperature. (More blue)
Big update ! So, here we are. The demo is finally available in its very first public version ! Please take the time to read the following lines : - The demo is given for free, all you need to do is to register here on artstation, go to my store here : https://artstn.co/m/y138n and pick the demo. If you want to share the…
Yeah I admit I've been playing the design real safe when should be aiming for bolder statements. With the top hat I tried to aim for a kinda alleyway rat but i didn't really pull it off :P Thanks for the feedback :) hopefully this is bit better, the ear needs more tlc
Thanks man :) no the textures I have on at the moment are just place holders with a colour diffuse and some roughness and metallic settings, I plan on making all of my own textures once the modelling is complete using substance designer. Thanks for the lighting advice i'll make sure to add those improvements :)
looks nice , but the colors feel not right, its very warm light and the background hdri dosnt have it. in northern / cold areas the sunlight is a lot colder try out the "color lookup (CS6 and up) > crisp winter look" in photoshop, feels a lot more natural color grading is always allowed ; )
Here is my second update, Currently working on the floor texture and did a place holder for the wall texture. Currently working on the bench and HazMat Suit @Fizzly I see what you mean about the perspective *goes fix my door texture* anyways cheers C&C always welcome