Are you interested in working for an exciting company that is redefining the way people play video games? Do you want to work for a world-class company in a fun, rewarding environment in Toronto? Then Gameloft is the company for you! Gameloft, an international publisher and developer of video games for mobile phones and…
Gameloft, an international publisher and developer of video games for mobile phones and console, is seeking a Lead UI Designer to join our Toronto Studio. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual…
His super heavy scene is probably not optimized and the performances in Blender 2.79 are already good, the simplify button set the max subdivision level in the viewport, he can decimate (and with a 4-5 lines script apply a 70 % decimation to every meshes). And he could maybe get more details and render faster by using the…
"Learning Art Fundamentals" Relevant resource material I'd suggest further research are available on that specific board at CGTalk: Art Techniques and Theories Click on the stickies or browse the membership sub-forum threads for an overview, not only formal theory/technique based textbooks but also people's…
It's not needless - it's in the interest if making materials physically plausible. "control" is the key term here. In PBR - you don't get 100% control over the way specular works. The math handles a bunch of it in a much more realistic fashion; preventing you from making materials that aren't physically plausible, giving…
Hey this looks like it would be fun to play! I think the environment modeling, texturing, and lighting could use some love. The walls are just flat meshes with no embellishments, which is unrealistic to the eye, looks a bit like classic 2.5D Doom in this respect. There are no transitions where surfaces meet each other,…
We are just now starting up a small studio here in the ft worth / Keller area doing outsourcing for game, tv/film and medical animations needs. We are also publishing the ZEN of ZBrush this week in conjunction with the ZB4 release, and decided we would offer the opportunity to learn hands on with the Author of the book,…
Greetings!! I've been meaning to post in your thread to give my two cents worth of opinion. I have been using Linux OSes often and they are more efficient in development process of many products, networking, etc. There is however an issue of communication between the OSes; Linux to Linux and Linux to Windows. For example…
cue the party pooper... I'm not so sure it needs to be segregated to another sub forum, just smartly worded the thread tiles, so people know it contains animation would probably be enough. "Spin Kick animation practice" or "Anim: Spin kick WIP" instead of "My Latest WIP Project". But that's mostly common sense with any…
For me the biggest thing that's helped is asking questions! I watch as many video tutorials as I have time for, even if I'm not following a long I can still learn so much from watching other techniques. It's also very inspiring. Also, finishing what I start helps. I feel so much more confident in my ability when I can get…