OK this may be a retarded question, but if you are rendering something out in max as a video which codec are people using nowadays? i noticed divx has gone totally commercial, i used to use that all the time for AVI's. i also like the ability to cycle back and forth through the frames with mpegs/movs but i don't seem to be…
Hey there! I'm kinda new to SD (and to this cool forum!) and I'm trying to create color variation for a simple tile texture. the logic is that I want the user to pick how many color he want to have, and add weight sliders per every color. here is an example for hard coded one with some histogram select: The issue here is…
ummm a big thanks pasha, but i have a very limited knowledge about using script.i understand how to save the first code as .mcr.The part that i don't understand is the second part how to execute the code. is there any site out there that can help me learn the basic of "what to do" when someone gave me script like this?…
like flynni said, the reason why it didn't work : you need to remove these numbers before each line of coding. or go at the end of page and you can get the coding from hard copy.
Hello everyone! I would like to announce that we’ve finally completed our final year project film! I haven’t updated this thread in a while since we were fully focused on production and polishing for submission, but I wanted to share the final result along with some behind-the-scenes progress. Huge thanks to everyone…
http://hl2insider.net/csplus1/Index.htm We are in desperate need of coders and modellers, as well as animators and perhaps texture artists. Email me at alex.h@rogers.com for more info
Hmmm..I see, yeah that make perfect sense. But how come with the Editable Poly object it's working fine? The code for Editable Poly and Edit Poly for a same operation are just...different with one another. I don't think I will introduce Edit/ Editable Mesh into the code in the future, since I never use it anyway and adding…
Hi everyone, First, thanks for this forum. I'm fairly new and shy, and it seems like a great place for 3D, lots of cool projects :) I'd like some feedback on my latest project. My first idea was to experiment with PCG (Procedural Content Generation) and possibly turn it into a full scene. This is where I've ended up so…
I went looking for the forums recently, as now UT2004 got re-released , I couldn't find any other way to do some playermodels than Milkshape. I think I bought it twice over the years as I kept forgetting the code / losing the email I regged on. Must've been 2002/2004 I last used it. Would be cool to see the project picked…
Well, tools is tools. There's only so many ways you can make a "connect" or "target weld" work... you might as well say NEX is ripping off Max. I don't think there's any such thing as "ripping off" when it comes to tools. There's just an optimal way to do things given the current setup of a program and input devices, and…