Hello Friends, We have released a new version of Bforartists, Version 3.0.0. It is another milestone in the history of Bforartists. The binary downloads can as usual also be found in the download section of the official webpage. https://www.bforartists.de/download/The sourcecode can be found at Github.…
Hi All! I'm creating a tool that involves creating a PSD file texture node through a Python script. In the above picture, a texture node created through script is on the left ('scriptTex') and a texture node created through the Hypershade in Maya is on the right ('psdFileTex2'). Notice that the texture on the left is…
Hello, @seanwink You’re actually hitting 3 separate problems at once, and they all come from how Unity’s Terrain system expects trees to be set up. See below details 1. Tree sidewaysIn Blender:Ctrl + A → Apply Rotation & ScaleRotate X = -90°OR fix in Unity using a parent prefab 2. Tree half undergroundSet tree base at…
At this point the "model" you see on your screen is no longer a model. You're looking at pixels on an image document. The process to continue sculpting is: * Clear the document of pixels with Ctrl+N * Redraw the 3d tool onto the document * Immediately re-enter Edit mode again before this new drawing also gets converted to…
replicating the video example in a pixel processor works fine - i get a final value of 10 so we know that while loops work in them. looking at your graph... im not sure you've quite got your head around how the sequence node works - to quote the docs: The Sequence node gives you control over the execution flow of Substance…
Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
Hey Polycount, Releasing Quadify Ultra today, and wanted to share it here since this community has always been where serious topology conversation happens. https://youtu.be/1_7xRSyeLUc What it is Quadify Ultra is a retopology addon for Blender 5.0 with an ML routing engine. You select a mesh, hit Ctrl+Shift+Q, and it…
Okay, I'm still pretty new to Substance Designer and I'm trying to wrap my head around how the Normal node actually works. I've made a small example: Tiles generated in Substance Designer Tile map converted with the Normal Node inside of Substance Designer Tile map converted with the Normal Node inside of Substance…
Hi, I used Retopoflow tool to retopo my high poly mesh. I finished the retopo step and the mesh looks fine but when I enter to edit mode some of the faces seems to disappear. I've searched help to fix this issue but haven't figured it out yet. Just learning Blender right now so I'm not sure if this some basic problem or…
how do i add a action/commad to a quadmenu and make it sub-object mode specific if i add an action/commad to a quadmenu rght now it show up all the time i whould like to have some actions/commands only to show up when in vertex sub-object mode and other actions/commands to only show up when i am in polygon sub-object mode…