HAHA No that's actually a screen grab from Ace Combat 6 on Xbox 360. They did a bunch of anime skins mainly from characters from Idol Master. That game is so much fun, especially with the flight sticks.
what the hell youguys expecting ?! that a movie about people that shoot plasma thru their hands and are completely moronic regarding enemy powers would be sucessfully translated to big screen ? i mean , super mario bros anyone ?
yeah for some reason its not loading the style sheets on safari, it parses OK as xhtml though. try removing the media="screen" and media="all" tags, they are not really needed and appear to stop the style sheets from loading.
The design of that bartendbot is so sick. Sweepin' up and he's still ready to blast ya. The rifle is pretty low poly. But it turned out good. I dig the little ammo screen on it and your normals worked nicely.
Might even be just floating geometries with vertex/map alpha on some of those screenshots. It was already used for sure on N64. (I was so impressed back then xD) Note that we still use this approach, for "breaking" 90 degrees angles on walls for instance. Maybe splatting was a bit heavy for those platforms as it requires…
There are improvements in 2021. Way faster to set up cos of a new simpler PBR material and a new Environment OSL map. Better screen-space AO in viewport too. Check this more recent vid: https://www.youtube.com/watch?v=kDtz_lpWi4g
Hi guys just got my license i am a 2018 user and I cant make it work I can load the screen but cant see the Blending assets: And cant add the existing ones as well help me please
Some rhetoric: there're a lot of skilled concept-artists with original mechs concepts, look at artstation.com for example. Where does all original ideas on the big screen? Only Neil Blomkamp brings fresh-looking mech design in his movies.
So today I've been trying to retopologize to get her within the limit before I start painting the textures on. I'm still pretty new to modeling so retopologizing is a good exercise for me. Here's an in progress screen shot of the hair.
In case anybody's interested in what this pack is actually good for: I added all the lights to these screens using the sky thumbnail and clicked on all the brightest spots and did absolutely zero editing or adjustments. (I swear to god I'm not a Marmoset shill!)