You get these errors in the following cases: - More then two vertices on the same edge without them being connected (triangulated) to another vertex - Faces that have are made up of vertices laying exactly on top of each other After you done the checks described by e-freak, delete all the marked vertices, edges or faces…
Alright, some very cool stuff here already! @Daniel_Swing Very cool. If I could say one thing is personally I would cluster the moss together a bit more. @Luxap Good start! Clear what type of ref / cliff you are looking at and where it's going. @plord Cool stuff! Maybe the moss is a little bit too noisy in contrast with…
The bake looks like it does exactly what it's supposed to. The black lines you see are from the crease/gap in between the two objects of the highpoly.So it just shows the detail you modeled in there, but bec.... Oooooh wait. I see what your problem is. Hangon. The red line is the cut in your lowpoly (approximately) You see…
Hm, well I think the "higher rank" part suits the first design of your last post best. It has a tiny little Lightning (FF13) taste to me which definitely supports the badass, confident women thing :D Higher rank would also mean an emblem of some sort, depending on what kind of unit she´s in. You could add some details like…
Had a good good couple days with this one but there were just too many core issues with the gameplay. Stale item and level progression, annoying resistance considerations, a shared tower cap (WTF?) in coop, and half the classes feel forced into the game. The shared tower cap really felt like the biggest issue with the…
I like what you have so far. Are you working from a concept? Right now, I think it's really bright. You have a lot of light sources and a really strong ambient light. Darken the overall light a little bit, so your blue and orange light sources really stand out. If you're going to add more light sources, I would definitely…
After looking around for a while I think the two most important qualities you need are that you are shit hot at what you do and are still breathing. To the OP: you are not black, you are a computer artist. You see it in a lot of threads that people are concerned with making it. If you are doing what you love, you made it.…
Looks good so far, Nothing too wow for me atm. It's fairly generic. We've all seen so many of these at this point, it's really difficult to make something that stands out. I know it's a block out but I hope your hanging wires get more polys. Got ref your working from? I guess I'm more visually intrested in stuff that…
Ok, so from your main perspective, that fan is the first thing you look at. Its way to big in the scene and isn't interesting enough to be a major foreground piece. You should move it over to the front end of that middle walkway between the two smelting pots at the closest. And yeah those other shots are gorgeous! You…
slipsius nailed it.. I can't say anything that he hasn't already said and said it better than I ever could. I totally agree with everything he said but would like to stress that the length of the reel is way way waaay too long. the only reason why I managed to see it through to the end was because I needed something to…