OK, props/env models/walls. Makes sense. I was thinking about characters, though I guess the same principles could be used for them too. Cool idea, thanks for posting it.
The eng spots seemed tight, and hard to defend. Eng forward bases need to be big enough to hold a few people, think of them as a gathering spot for a forward push. Like the sewers in 2-Fort. You have the wait time on the teleporter, spawn times and you need to fit everyone in a sheltered position. Just dropping ammo in a…
heye there.. if you want to make a portal like env then I would suggest to block out the whole thing, models and textures, before you start to think about the color tone of your floor tiles :)
Might be not exactly what you were looking for, but at http://www.mattepainting.org/ are some great env concepts, theyre also categorized, scifi, natural, etc. but I like to klick the random ones and then refresh the page :D
Thank you for your feedback guys. I will not redo this model, but I really see your points. I am participating in the env. challenge right now so that should keep me busy :p
Here I am. After some eyes rest I returned on the env and completely changed the lighting mood. Now I think I gave the scene a more dirty and mysterious yet quiet look.
He means environments only! Characters and weapons are allocated differently from the env mega texture allocation so they always stay sharper, since a character or a weapon is usually more important than a pipe! :P
Starting a new env piece. Probably going to use UDK. Inspired by Christina's World by Andrew Wyeth and some of Edward Hopper's landscape/house paintings. Lighting will be an overcast sky with clear sky on the horizon, and a sunrise. Made a quick blockout in Max, playing with colors and composition. Doing a rough paintover,…
Hi guys, quick question; How do we enable a flat shaded on CE3? it's for a debugging purpose, for example like looking at the overall color balance on the scene? I cant find an option to enable this but karatekodden manage to get a screenshot of it on his Hacker Nest Env. Really glad if anyone can help me on this~