One thing that sometimes works in getting a coder to add a new feature, which Vailias hinted at earlier, is you telling them "there's no way someone could code that into our engine, it simply can't be done." Then he/she gets all excited and codes it up on the weekend, then comes in and shows it off on Monday saying "Look,…
I've been following along with a tutorial I found for scripting a side scrolling game. This isn't the first error I've come across, but I've been able to handle them so far. However, my research isn't helping me fix this error: "...QDGame\Classes\QDGamePawn.uc<21> : Error, Bad or missing expression for token:…
So now that I've looked into shader forge extensively enough to (kind of) know what I'm looking at, i guess what I'm hung up on now is semantics between code and node. I know I must seem really dense here, but I can't seem to put the right node connections to achieve a basic diffuse/toon shade (i.e. telling SF what parts…
One thing that comes to mind is Simon Trümpler's website. He has some nice breakdowns of various game VFX, but also a ton of other resources! https://simonschreibt.de/
OK this may be a retarded question, but if you are rendering something out in max as a video which codec are people using nowadays? i noticed divx has gone totally commercial, i used to use that all the time for AVI's. i also like the ability to cycle back and forth through the frames with mpegs/movs but i don't seem to be…
ummm a big thanks pasha, but i have a very limited knowledge about using script.i understand how to save the first code as .mcr.The part that i don't understand is the second part how to execute the code. is there any site out there that can help me learn the basic of "what to do" when someone gave me script like this?…
like flynni said, the reason why it didn't work : you need to remove these numbers before each line of coding. or go at the end of page and you can get the coding from hard copy.
http://hl2insider.net/csplus1/Index.htm We are in desperate need of coders and modellers, as well as animators and perhaps texture artists. Email me at alex.h@rogers.com for more info
Hmmm..I see, yeah that make perfect sense. But how come with the Editable Poly object it's working fine? The code for Editable Poly and Edit Poly for a same operation are just...different with one another. I don't think I will introduce Edit/ Editable Mesh into the code in the future, since I never use it anyway and adding…
Hey there! I'm kinda new to SD (and to this cool forum!) and I'm trying to create color variation for a simple tile texture. the logic is that I want the user to pick how many color he want to have, and add weight sliders per every color. here is an example for hard coded one with some histogram select: The issue here is…