Hey OP, You can improve a lot. For example it still seems you are really weak on modelling. Can you maybe start doing these. It starts simple, but it is really good practice. http://www.polycount.com/forum/showthread.php?t=129938 http://www.polycount.com/forum/showthread.php?t=132146…
Hey dude, I think this is a good start. At his current stage I'd hold off going too deep into detailing and take a bit of time working on his proportions. The current model is a bit off model in places from the model sheet you drew and the concepts. If you're going off of the newest concept, I'd take that image directly…
Better off leaving this attitude to deviantArt diary entries tbh. Every post of yours in this thread has been 'Oh I'm so terrible'. This might get the sympathy vote on deviantArt, but if you talk to a potential recruiter like this, it will be a huge turn-off. Start with small projects, small self-contained tutorials. Of…
How many hours contact time do you have each week - also how much homework are you allowed to dole out? I'd say from the start, work with props - a kettle or something. Get them to learn basic edge flow, unwrapping and materials (metal, plastic, etc0. Then something more complex - a speaker with a poly mesh mesh. Easy to…
OK. Latest updates! Thanks for the critiques and tips everyone! Spent some time going over your suggestions; tried the SkyLight Actor option, while it did make the shadows brighter it did create an unnatural feel to the environment as it was also brightening arias which should be extremely dark. @Endfinity Jon: tried out…
personally i think starting out with max script or mel is harder then starting with a language like c or python. for one there is a huge amount of books on those languages that teach you programming basics. that's what you need in order to make sense of what programming is and how tho write good programs. how to structure…
Hey there! I wanna give you a few suggestions based on my humble experience: 1) Don't define yourself according to a past experience which you consciously discarded. You're not a "college dropout" you're a "junior 3d artist". College has nothing to do with it. Be proud of your decisions! 2) If you studied really hard for…
I haven't updated this blog for a while, though there has been quite some progress ... The floor material finally has a basecolor. I wanted a darker wood color, so the reflections became more readable in the scene. I started working on the panel walls. It took me a while to figure out what would be the best way to create…
Here is a new project I'm starting that I'm calling the Underground Ruins. My goal is to complete a 3d scene in 15 days(starting now). I want to use as many modular pieces as possible and have a next-gen feel. I also want to learn how to manage my time better and create bigger and better projects for the future. Here is my…
Nothing wrong with "papyrus", as long as you can convey some really nice sketches, I mean every design process starts on paper. Hell you can do alot of stuff with paper some pencils and some markers. Ok lets start ripping you apart: What you are doing so far Is good, major improvment on the artistic level. So to start off…