so im just assuming you originally wanted to render out a video of the camera just rotating around that table you posted with a that fish eyed lens effect? I would use whats was mention before with the really wide fov along with the distorting material in your post process chain. If you actually wanted to "render" out a…
im glad your getting that :P im trying to make the game as fun as possible. Games are so serious now and I just want something I can enjoy with friends. :D Having the art completed sooner has helped me a lot, but more because it gives me a break from the code (by code I mean blueprint :P coders forgive me). I like jumping…
Blueprint can be really powerful when you approach it from a programming perspective (ie: taking an OOP approach and making use of the interfaces and macros). One big problem there is that most people who use Blueprint are not going to be approaching it from a programming perspective. Those who would are more likely…
This isn't strictly art, mostly coding, but I've been fiddling with UI stuff recently. So, I'll go through these chronologically... First off was a sort of vertical tabstrip thing I made. There are a few more videos of this, at varying stages of development. Not really a lot of difference between them unless you know what…
Hi everyone, brief update for the week. :) I’ve continued refining shapes and making adjustments to improve cohesion and readability throughout the interior. Some proportions and transitions between assets felt a bit too simple before, so I’ve been tightening those up and pushing toward a more consistent shape language.…
I'd say it's not worth it to use LLM's for the vast majority of current use cases across *all* of the possible uses of AI. The main reason boils down to it being a short term "gain" for long term loss. When you use gen ai you are outsourcing thinking to it (for example you use it to generate concept art, the questions of…
Hello my name is Dev and im an aspiring Indie Game dev and im looking for a partner / friend who works on 3D|2D assets / SoundTracks / Game devs to learn and grow with and soon make a game if your one of these and looking for a partner Hit me up! Discord: UniqueKings#3385
Maya is not without its heaping helping of bugs. Your experience will also depend largely on which version of Maya you are using. I find 2013 to be the most stable, least buggy version so far, although I haven't really given the newer versions much of a chance since the service packs have been added (though I am growing…
AlexandrL Thanks ,its exactly what I asked about because I often can't make it work at all or even export from Designer. Only something very basic . Any custom node, pixel or value processor and its almost zero chance . For your case it just follows basic logic : zero in no, one is yes. The rest is UI decoration.
Is it possible to sample a cubemap from a custom node? I want to be able to use texCUBElod to sample lower MIP levels of my cube maps. For a normal 2d texture I can simply create a Custom Texture node and connect it to the Custom node and use tex2D. However, when I set the texture in my Custom Texture node to a cubemap, I…