Happy Xmas everyone ! posted these from this thread link NOTE: If you downloaded the previous files from my thread please delete those and add these to the correct directory thanks :) these now use the substance folders. Download Substance Tools Updated where the files go in. now all files go in into the basic substance…
Hello, Adding to the great info above : in its current state your head texture is already higher res than the one seen in the lowpoly TF2 Engineer demake. Therefore besides technical tricks like miroring or reusing UVs, you also need to practice painting textures at the pixel level, handling them in a impressionist manner.…
That all sounds great, I can not wait to see it. :) I spoke to Belisarius Cawl the Adeptus Mechanicus Tech-priest today and he said! "By the Omnissiah’s sacred gears and the holy rites of the Machine Spirit, I consecrate this message to @jbeck3d. May your cogitators hum with flawless precision, your circuits burn with…
Ok, so here's where I am right now. I found a piece of code that looks like it'll recursively go through the existing directory structure of a given folder and collect up all the max files. I'm trying to integrate it with the multires removal code but it just ends up falling apart. thePath = getSavePath() --get a path…
@stray One aspect to keep in mind with protagonists (women or otherwise) is what a default is and how the audience feels about it. Broken teen fantasy like Dead or Alive Basketball or Japanese eroge games is an extreme, as are characters from Concord or Dustborn and studios on both sides are very open about it. However the…
@PolyHertz Justo and I had PMs where I suggested using ribbon functions since those already check for EPoly vs EditablePoly states. @Justo A better way than what I suggested earlier (because ribbon handles vert mode as well) is to not check for face mode, just check if your are in object mode. ( if subObjectLevel == 0 or…
I don't think there is a simple answer to this one because of how max treats editable poly and edit poly as two separate things. They behave similarly but under the hood use different commands. I think what you'll have to do is double up the script. You'll have a check at the beginning that detects which mode you're in and…
Hello! My name is Matt Webb. I am a project lead of a total conversion for the Source engine called SHIFT (http://www.moddb.com/mods/shift) It is an extensive creative racing game using Half-Life 2. Over the years of development, We have worked with modelers like Fabelar, Laurens Corijn, Robert Fletcher, and Onno van…
The Game Outback (working title) is poised to be a highly replayable, VR supported, 1-4 player cooperative horror survival title set in a unique location. It will bring the immersive and truly terrifying experience of a high fidelity single player horror game to a multiplayer audience. Our Progress and team Our team is…
Gabecube (love that) is still going to be cheap relative to anything equivalent Personally.. probably won't buy one because I have a better PC for gaming and while I have a couple of Linux mini-pcs they only get used for coding/browsing etc. If you want steamOS and have a decent gaming machine just dual boot your PC . I'd…