I made MoP's material in Unreal, also remade my world-space directional snow blend (mat on the tank tracks): The blending isn't perfect yet, but it meets all technical requirements.
*waves* welcome back. And yeah OCT 2004 was after the planetQuake servers tanked one too many times and R finally had it and switched hosts, leading to years of "WHERES THE MODELS AT!" posts.
Funny in an obliquely unnerving way... The lobster tank one is strange, as the breathing tube indicates that the bunny is trying to stay alive in order to be killed by the lobster. Thats one obsessively depressed bunny. /jzero
nice detail on the metal texture, did you sue any bump map on the tank, or just specular? the fence also looks nice, I'd like to see it with the spec fixed though, should look awesome :)
Haha..Man, everyone can hate all they want on the Tank Controls and fixed cameras of Classic Resident Evil Games.. but I still can't get enough of them. ..........but i guess strafing wouldn't hurt........
Here's the two main 40s I play Healer (main) http://realmwar.warhammeronline.com/realmwar/CharacterInfo.war?id=180609&server=2 Tank (alt) http://realmwar.warhammeronline.com/realmwar/CharacterInfo.war?id=230077&server=2
http://www.rottentomatoes.com/m/batman_begins/ 82% fresh on rotten tomatoes so far,as for the batmobile,in frank millers dark knight returns he drove a bat tank http://members.chello.at/peterhengl/files/dkr-batmobile.jpg
yeah, and if you attached the right weapons to the right car in the right place, firing shots could actually speed you up (BF1942 tank firing backwards!) or make you fly ( flamethrowers pointing down
An exercise in project follow through, poly flow, ...well, everything. Shooting for low phone specs. 500 tri max 4 characters. possibly all 8 bit textures w/ alpha if needed. Meshes are close to final, textures/uvs need some work. Tank. 340 tris (x2 with bile), 256 tex. Jockey witch bile
Hi, I've decided to do a skin mod for the VLAD-1000 Nailgun. I got this idea to use the red tank and its tubes to make it look like there's some sort of liquid flowing through it, probably blood. I'm going to request a temporary key for the SDK so i can see what material editing we are allowed to do. .