Look more, but don't expect specific answers. You'll find a few how-to things here and there, but then it's up to you to expand that knowledge by practice. Look for anything you can find on Unreal Script and Kismet. Eat3d has some nice ones.
Ofcourse, "bleed'em dry, boys!" unfortunately seems to be the modus operandi of Zynga. A sad practice indeed. I can only hope this age of cloning the shit out of each other will end soon, because it is seriously hurting our industry imho.
It's been some time, I started doing some drawing and sketching practice lately, but hey here have another wip shot! :) I had to remodel some parts and there are still pinching problems and so on but I will tackle them later on
Nice work so far, keep going! Post new work daily, or as often as you can. People are more likely to provide feedback, the more often the thread is updated. Also you get the benefit of practice-makes-perfect, critique or not.
My power supply is 450W. Yeah, don't plan to upgrade the PC anymore, its just a stop gap for when I actually decide to buy a new PC. Just need something that will run most 3D software for me to practice on.
I try to treat practice like a job. Even if I don't get paid for it, it's just something I do every day and after some time it's hard to imagine not doing it. I guess it's not really a matter of discipline and more of a habit.
Sorry I should have been more elaborate. The screenshots are from Unreal Engine 4. I wasn't sure what the best practice for non 90 degree angled rooms/hallway connections. I'll try to experiment with modular pieces.
Digging the HP and agreed with above the wheel look cool. But I have one thing to say about the treads. if this thing ever does see combat those treads are as good as done immobilizing the tank. It looks cool but the practicality isn't all there.
swimming is always good. if i havent worked out for a long time ( a year) i always start with swimming. Its practically impossible to injure yourself and builds your whole body (freestyle) then you can move onto weight training.
Hand painting normals is poor practice in a professional environment - think about what will happen when someone else comes along and rebakes the model later. Building a working cage means your result can be repeated by somebody else if you're not there.