Never. I'm not capable of separating game elements apart and putting dollar values on them. A functioning game out of the box can be evaluated for a single amount before purchase and I like it that way. I also can't stand how the FTP model bring the concept of real-life transaction into the world of my games, I prefer to…
Haha! Agreed. As for comp stuff, sense made. Thanks for the info! I'm a visual learner so yeah scribbles all over is a must! I'm finding that most of what I've made are 'discovery' pieces. I need to move into more technical stuff of concept art. Functionality, layout all of that fun stuff. -Update- Think I'll call this…
Mechanical arms progress These past few days i was working on the mechanism of the arms and the first pass of details. I still have more plates and parts to put on them but the base is finally finished and theoretically it works (i hope so). To be honest i struggled a lot with this because it's the first time i am working…
I understand, and I apologize that you're forced to use another toolset than the one you anticipated. Unfortunately that may be the reality going forward as it appears we're dropping support for the Suite. Too many changes have been made in Photoshop for it to function correctly anymore with the latest release. I know…
Yeah, shit in the fan will not only decrease the cooling functionality, but it'll make it give off more noise as well. Using bigger fans will make it possible to push more volumes of air with less noise. Also a big important on thermalpaste, clean with rubbing alcohol and microfiber cloth, then apply a grain of…
Hooray, I finally got the proper activation code. Apparently they had some database issues, but the support people were pretty fast and polite (and clearly working through the weekend). I should be able to give it a spin when I get home tonight. tacit math: I agree there is some basic obvious functionality that is still…
- Doors now have "functional" hinges - Handles at doors - Modified engine space and room for gearbox etc - Two color setup - Proper fixture for spare wheels The back of the car is still heavily wip. There will be as many details as in the front. @ DWalker: Why do you think it was an odd choise? This or the Ford T-Model is…
Autosave only saves temp files for crash recovery. These are purged when exiting normally. I wish they had an autobackup function of cycling files, but can see why they did it this way. The system I use is a global live backup for all files, using Crashplan, which backs up incremental versions to both a local drive and to…
FBX only supports FK rigs I think. So, see if there's a way to "bake" the rig into a standard forward hierarchy in Blender. I don't think you can transfer a fully-functioning rig from Blender to Max, or really between any two programs. They all operate with different rules. All you would get is the baked animation, acting…
What software are you using though? Does it render out animation frames as images? Getting isometric camera angles is easy enough. I agree that it's less automated but it works, plus you get a bit more flexibility with the lighting and render quality. Also, why not use SpriteForge Lite? "Spriteforge lite is a fully…