Thanks for the feedback. Well after looking closer at that guy i dont think he will be an RTS unit, i'll make him into a FPS char or something later. This is my RTS character. Its 400 polys and uses a 128 texture. Texture will be up later tonight.
polycount gives me weird errors on firefox lately it says firefox cant figure out the compression or coding of the page, dunno what it means, but half of the posts ont work
So in order to get gud at zbrush I decided to do some practice on some replication of older art. This is a recreation/interpretation of Crassus, one of the Triumphant of late Republic Rome.
Here is what I'm doing in my freetime lately. Original 2D Illustration by Kory Hubell. Sculpted and Rendered in ZBrush, composited in Photoshop I hope you like it guys.