I think the architecture looks great, I would like to see some vegetation though, plants, trees,and maybe even a koi pond to really sell the theme. Keep up the good work!
setting the material to some self illumination also helps a big deal. have a look at the whole crysis vegetation stuff - they also have some models for max in their mod sdk as far as i know.
Definitely challenging to do good trees and vegetation in general. I don't yet have any experience with trees so I probably will learn SpeedTree when it comes to that for the scene I am doing.
If you're going for an empty room post defeat, maybe add some creepers and some subtle vegetation like moss etc? Maybe part of a banner on the floor in a heap, some broken torch-holders...
Silhouette of large mtn in 2nd image looks a little unrealistic. Otherwise seems like a good basis for adding vegetation. Hard to critique a barren land, so keep going and post your progress.
CRYENGINE. They need to be welded otherwise they won't work with it's "automerge" system, which basically is a feature that merges all vegetation into large groups saving lots of drawcalls. Only 1 element is supported per object.
Beautiful landscapes :) > Moving from CE to UE Maybe When used a lot of vegetation, "FPS value" is very lowering Anyway, good atmosphere The area "sheep" is possible habitat? I will prepare plans to model
looks fun..episode one didnt entice me much either..but it looks like its finally out-of-the-city-and-into-the-woods with this one... I'm eager to see how vavle handles forestry/vegetation....
Sadly there are very few good vegetation tutorials. The best one i have in mind is the one at 3Dmotive.com... It's one of those subjects everyone wanna know how to do better but no one wants to make a tutorial..
Looks amazing :) Great texture work. I remember in the movie it had tonnes of luscious amounts of vegetation. Almost like an abandoned garden, but it was looked after by nature it self. Would be beautiful to see this replicated in here.