Looks like they tried to expose it with MaxPlus python api. But I can’t get it to work. help.autodesk.com/view/3DSMAX/2016/ENU/?guid=__py_ref_class_max_plus_1_1_snaps_html
No, sorry. No scripts or Python API/C++ SDK plugins allowed for ModoSE. However, I'm talking to them about potentially having it added once it's in a good enough state. I'll probably have to port it to C++ for that, though.
judging by that graph after we get done learning how to... make an FPS? ...well be forced back to misc topics, or over logic bricks/python to restart the whole process over in an apparently never ending loop? ...
I can echo this. Tried learning/experimenting with the C++ SDK and spent more time wrangling with it than actually doing stuff. Havent messed around too much with Python. Thanks for making this open source btw!
English (Yankee) English (Redneck) English (Monty Python) English ('arry Pott'ah) Too many options. Either way, you're talking about a company that can't make a functional media player unless it's a browser plugin.
[ QUOTE ] Using Python version 2.4 'import site' failed; use -v for traceback [/ QUOTE ] I'm only getting interested in blender because it uvmap good. The problem is it's to laggy to let me import a .3ds file. Help me blender master cheapalert.
You need the batch tools which are now only supplied with the automation toolkit. You don't need to use the python API but it's easier than not using it