We are seeking a highly creative and motivated Senior Character Artist. In this position, you will be expected to help deliver high quality character assets for the Gears of War franchise. You will also be expected to help develop technical best practices for the development of our character tools, pipelines and systems.…
Hey all! Hey all! I would like to get some feedback on this civil war era cannon. All images are rendered in Marmoset and you can rotate it in their viewer here - https://www.artstation.com/artist/tyleranlauf The textures are suppose to show wear over heavy use in a battlefield plus age through time. Feel free to critique…
Hey Guys I have put together a Ref pack of over 200 photos taken from a local Australian war museum with a variety of weapons, military clothing. Some of the weapons in the pack have also been cut in half exposing their internals, clothing and explosives like Grenades and Mortars. the pack is $5 bucks for individuals and…
Hey guys just wanted to share a couple WIP shots of in-game assets for our upcoming multiplayer shooter LAW OF WAR. The idea is a SWAT versus Robbers team FPS. Obviously we dont want to give away too much, but here is a little sneak peak of what is in store! Comments and crits always welcome!…
Do you think the current games console wars are just a bit odd? Do you think to much importance is still going on with development for 360/PS3 consoles? Stores stocking 360/PS3 titles as if in duplicate to Xbone/PS4? The graphics fidelity feels like it has not gone into hyper drive yet with exception to "The Order: 1886"…
Blue Canvas is taking preorders for the God of War Ascension art book. Its 400 pages, hard bound, with gold leaf on the page edges. Its really the nicest art book i have ever seen. I also might be a bit biased. preorder here http://shop.bluecanvas.com/merchandise/gowa-art-book-preorder?sony
Here are a small sample of textures that Albert Soto and myself created for Middle-earth: Shadow of War. It was a dream come true to be able to contribute to the Lord of The Rings universe and to do so along side such a talented team. A large majority of textures were created entirely inside of Substance Designer. Some…
I have kinda mixed feelings about this game. It's great that it's Star Wars, and all their Tech Stuff is pretty impressive. But it just seems to be designed around the idea of "you have silly powers and just destroy lots of shit". That seems to be a bit against the whole Star Wars vibe. All the Emperor could do was throw…
In all honesty, I would also welcome a change in themes. How many times can we really do this 'future Quake-Unreal-styled-war' thing anyways? If anything, that's what really bores me about the DomWar so far. What about some kind of time device was used to take the war to different times or whatever? Then we can get some…