The problem is that if more than 2 bones are involved, there are more than one way for a vertex to end up in a given position - meaning that whatever is inferred by that position is likely not going to be what you want. (I am assuming that you are talking about weight adjustments while going through a few poses different…
Great job Brians, I have totally missed this thread up until now. I fully agree with Sebeuroc on all the points. I would also like to add some points as well. -I think you should add more geo to smooth out his silhuette. His fingers look really low poly and his shoulders and arms look a bit blocky. - The folds on the arm…
I bought this from Best Buy for 255... That was, after getting the manager to lower it to 269 then using 2 miscellaneous gift cards on it bring it down to 255 after tax. http://www.newegg.com/Product/Product.aspx?Item=N82E16824001380&Tpk=xl2370 I like it... The whites are way whiter than my old monitor and the blacks are…
Because I am not busy enough on this project, decided to take the time and tpose the dragon, rather than just sculpt him quickly in position... Also added skeletons (kodo!) and going to make an Alliance human skull, and possibly a deer or Tauren skull, depending on how often Zbrush decides to crash on me tonight...
@pongstah - thanks for stopping by and leaving your comments. I tool your suggestions in mind on my next pass. Made some changes on the armor with some great feedback from here and polycount. Still playing around with the lighting. It's going to be a night sceen with spotlights coming from helicopters and such....at least…
Hey Ricky! i'am very familiar with this workflow and I think I can help you. Using humanIk is pretty much straight forward. The first thing to know is that humanIK is designed to work with T-pose skeletons. So, grab your mocap data and put in a Tpose. How? Easy! First, select your Root joint of the mocap. Then, select the…
Yeah transpose master can be a huge pain! It's caused lots of problems for me in the past. One way I've found that seems to magically help make it work is appending a zsphere and moving it to the top of your subtool list. No idea why this works or if it'll work for you, but it works for me and for some friends that I've…
Tpose Elite! Will be some time before i got this all wrapped up, might aswell show some of it now. Going to do some 3d concepting for the armor mike jensen style now. There are still areas i dont like too much but i want to see what the armor will cover up at this point. It's been a great training but i like to finish it…
Anyone reading this wanting to get into the industry/better jobs/improve workflow, 1 month is more than enough to make anything that's been posted here so far, even working in off hours. http://youtu.be/tp5XAzamk1o Every character in this cinematic was made, starting with a supplied basemesh, in a little over 2 weeks with…