[ame=" https://www.youtube.com/watch?v=s2y7e3Zm1xc"]Leo DirectX forward plus rendering lighting - YouTube[/ame] edit: here's the original video without commentary [ame="https://www.youtube.com/watch?v=zYweEn6DFcU"]AMD Leo Demo: AMD Radeon? HD 7900 Series Real-Time DX11 Graphics - YouTube[/ame]
This is an another option in 3dsmax: http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/index.html?url=files/GUID-797FBC38-E08E-41DF-9D02-5C455B7C76E1.htm,topicNumber=d30e534094 An another option that could work everywhere is to duplicate the geometry, and flipping it. Then you simply add a black material to it and its…
Trying to do some design work in terms of layout for my throne room. The idea, is that there is an access platform that supports bridges for adventurers to cross into the the throne room area. The smaller sphere represents the throne and its placement where it crashes. The throne is backed my large rock walls and the rest…
Hey i didnt see the post update, sry :D i completly deleted ALL amd drivers and reinstalled it....overwriting didnt work! i have a 7970 ghz edition. But all AMD cards have this problem. Just install older drivers and it works again.
Well I'll be damned. I just figured out how to properly save and load an animation. For some reason I was under the impression that I had to add in the empty space at the beginning of the animation so it had room for the other one and this was causing major issues but apparently you can just save out the animation as…
Hi, I was really happy to see many positive response on my wear and tear brushes so I have thought about updating the pack with another 7 more custom brushes. There will be now 11 set of brushes which will help you to add details on your character's outfit in no times. Let me know what you think about this and I hope the…
@Snefer: Yeah, I had some issues as did a few others with Modo -> Unity on the Luxology forums. http://www.polycount.com/forum/showthread.php?t=79254 Maybe it was a UDK or Unity thing rather than a Modo issue which somehow got cleared up with time and updates. I haven't been keeping up with either UDK or Unity so I…
Just had a quick go with it. Question first: For PBR going from these images http://www.polycount.com/forum/showpost.php?p=1929504&postcount=103 in wich of the three textures (diff/spec/gloss) you have to to check sRGB. And also there are some other images like these floating around that have different values for linear…
Here is the portrait from different angles. The only thing I've adjusted since you commented was elongating the lips a bit and pointing the chin some more. My facial reference is of Candice…