Hello folks, this is my first post here even though I' ve been lurking a good while now following how passionate stuff gets forget in here. big up. Im posting here my first more ambitious courier project, after some humble experience doing a couple of single items Our little Kid is a burning fan of our Dragon Knight hero,…
Ross-The-Boss's Big Fat (Tomato) Sauce:-2/3 jar of Classico Roasted Garlic Sauce (1.5 cups) -1 or 2 sprits of worcestershire sauce -1 tablespoon Chilli paste -1/2 teaspoon of oil -7-10 'thingies' of garlic (pureeed) -1.5 tablespoons of salt (I have lite salt, so maybe less for you) -2-3 stocks of celery. Chopped:-5 or so…
I like the idea of faster iteration, its something I've always been a fan of and most game companies do it. The ones that really focus on it and put man power behind their pipeline architecture are the ones that allow fast iteration of their assets and levels. With games you do have to make smart choices of what to iterate…
This will ask for a input folder with image folders, scan for images and combine random images from each folder to one wide image. function main() { var sourceFolder = Folder.selectDialog('choose folder to combine'); if (!sourceFolder) { alert('no source folder'); return } var sFolders = []; var imgFolders = []; var…
Are you going to make a game model of this ship too? Or is it just the highpoly, for practice? If there's enough poly density in the low poly, the overall curvature of the shapes should remain. I cut the main panels and add the support edges, like I mentioned in the other thread. If there's not enough density then in an…
I'm a programmer, and I've done freelance work in the past. A lot of your questions come down to negotiation with the programmer themselves. There's no hard and fast rule about how these things work - the only strict advice I can give is to get everything down on paper and 'official' before agreeing to start. Be as…
Clerric Jacob WIP So i'm working on "Cleric Jacob" model now and it's actually done already so I just post some WIP shots here) Next time I'll post each stages of work here to use comments (if they will be)))) and model accordingly. My main goal here was to made him not overdetailed and simple to read. Hope I did it ;)…
Have you got time to try both methods? Delivering options probably isn't a bad idea if each has it's own pro's and cons. "Meeting these guidelines was a challenge so I wanted to try a few methods to see what would be the pro's and con's of each. With method A I believe the visual quality is good for X-types of projects,…
Definitely with Sybrix on this one. Other than that, I also see a lot of very visible seams in either the diffuse or normal (or both) in a lot of your textures/UVs. On the wall there is a long horizontal seams that runs along, possibly a misalignment or a stray line of pixels in your tiling textures. There is also visible…
I began adding the scopes/holo and finishing off all the attachments I would be adding to the gun, I am missing some bolts but didn't feel like making them and replacing them when I add my supports so doing it at the end. I should get this done next week in the next 4 day spread. So far I have 10 days into the gun I took…