lol. its funny how u refer to ur art as 'shit' in the same post as u post that. but yeah, i get it. talk = cheap. feeling frog = leap. or something like that? i really need to get my scanner a voltage adapter. so that i can prove that i don't always sit on my lazy ass. 'nuff about me. That piece is awesome. really really…
And finally the work is done. Here are some of the final renders: More renders and a thorough breakdown can be found in my ArtStation post here: https://www.artstation.com/artwork/L49ZxA
the chances of them giving you an almost 25% raise when the usual yearly raise is 3-5% is probably really low, especially for a small studio like that. It would be more feasible to hit that 50k/year salary for your 2nd year inhouse in the industry and then 55 in your 3rd year is more realistic. in most studios they don't…
Good start! The figure is not grounded, looks like he is falling back in the front shot. Make sure in the side view the figure is in balance. You can give the pose a bit of attitude to help you create an illusion of weight. Always sculpt your feet flat from the get go. The most common problem of all character pieces is the…
yea i've been laggin in posting WIP pics but here's my progress atm. I have most of the base meshes in zbrush ready to be detailed :) and i most likely will smoot hand resculpt the face because i did learn some new techniques at a recent naughty dog workshop that i plan to apply to this piece! :)
Lord Waffles The hands right now are in that position simply for easier rigging, that kind of stuff will become a lot more important once I get around to posing the characters, but yes I can confess to agreeing to that gripe from time to time when I see that stuff in final poses. Anyhoo, small update really, just been…
to @Grump : I assume you are not very accustomed to internet forums ?? That would explain your private messages to me.. even as short as this posts here or using only five words so one might guess the meaning but there is missing a lot of context. As far as i could understand it (in the PM) you want to know how to model a…
Not adding much to the thread sry, though wanted to mention this, in-case someone behind the scene actually did or does this. (pst, pm me. ;) ) Wouldn't that be the thing, in my naivety (or just not being very informed) i thought a coder C++ (+) person could "reverse engineer things (being illegal sure but for production…
IF you're using a rig like biped then it has a separate mode for that called figure mode. This is typically your skin/bind pose. You can also use the copy/paste pose system to copy the skin pose and paste it at any time you need it. With any other rig you can set the skin pose. While your character is in it's A pose,…
Hi There! My name is Matthew Barry, the CEO and Lead Programmer for Barry Studios (http://barrystudiosgames.com). My team and I are searching for a new character designer as well as a new animator. We are on Steam Greenlight right now (http://steamcommunity.com/sharedfiles/filedetails/?id=875418975&searchtext=final) for…